Studio recruiting 2D artists ( 04/06 update )

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Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
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Jason_OCE
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Re: Studio recruiting multiple positions ( Sprite artists +

#31 Post by Jason_OCE » Sun May 15, 2016 11:20 am

Actively looking for sprite artists atm :)

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Jerana
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Re: Studio recruiting multiple positions ( Sprite artists +

#32 Post by Jerana » Thu May 26, 2016 1:10 pm

Hello! I sent you an application.

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Taleweaver
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Re: Studio recruiting multiple positions ( Sprite artists +

#33 Post by Taleweaver » Fri May 27, 2016 5:52 pm

Moved at Ops request.
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More about me in my blog
"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira

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Jason_OCE
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Re: Studio recruiting multiple positions ( Sprite artists +

#34 Post by Jason_OCE » Sat May 28, 2016 12:35 am

Thanks Taleweaver :)

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ScarletRav3n
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Re: Studio recruiting multiple positions( 27/05 update )

#35 Post by ScarletRav3n » Tue May 31, 2016 10:36 am

Just letting you know that an application has been sent your way

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Ferdokki
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Re: Studio recruiting 2D artists ( 04/06 update )

#36 Post by Ferdokki » Thu Jun 09, 2016 1:21 am

Just sent in my application! =)
I don't think any of the positions I put down are of dire need, but I figured my volunteering could help if needed!

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