Synopsis:
When his mother mysteriously disappears, the young wizard Lex is tasked with finding a new home for his family on the brink of poverty. The land of Dendimir is charming, but Lex knows that terrors lurk within the lands beyond the borders of his former home. Spending every day searching for a home and good things to put in it, Lex encounters many terrifying obstacles.
Lex The Wizard is a strategic card game/exploration game that tells a rich story through the use of dialogue sequences and a consistent theme in art, narrative and mechanics. The player faces off against an AI opponent that represents the mysterious dark forces that stand in the way of Lex’s objective.
Chisa Studios is partnering with TaleMason Interactive and building the game using their framework.
Genre: Adventure, Card Game, Visual Novel
Positions Open:
1 Sprite Artist - Main Characters (Lex + Family)
1 Sprite Artist - Supporting Characters (Misc characters Lex encounters)
*future positions*
1 GUI Artist
1 SFX audio designer - for all the sound effects in the game
1 CG Artist - Used for unique scenes in the main story
1 Animator - for animating particle effects, etc
2 Card Artists - creating all the cards used in the card game mechanic of the game
What we are looking for in our applicants:
Communication
Part-Time Availability
Dedication
Reliability
Passion for the narrative
Deadlines/ Project Pacing:
While we aim for this to be a commercial project, we are currently still in college and therefore we are looking for part-time work. The current plan is a weekly check in with hopes of some work being delivered every week or two. More specifics are dependent on the availability of the hire, the position and estimated delivery on their end. Our biggest focus is communication. We understand everyone has lives, so if assets can’t be delivered in time, we expect you to communicate that to us.
Payment:
We plan to release this project commercially and therefore will be paying our team through the revenue. We will also be launching a Kickstarter with a demo which the team be gaining as well. Specifics on the revenue share will be discussed individually and contracts will be send out prior to the hire joining the project. Individuals should review the contract and sign it if in agreement which will make the contract binding.
Revenue Streams:
Kickstarter
Game Sales (Steam, itch.io)
DLCs
Product Sales (OST, Artbooks, etc)
Art Style
Sprite Artists:
Main Character Artist: The family should be cute, round and be generally more relatable than monsters and other nasty things the wilderness supplies
Supporting Character Artist:The supporting characters from the world, e.g. the Wildernesses’ monsters, are disturbing and as downright frightening as the story allows.
Credit to Sam Luangkhot
Team
Chisa Studios
Producer: Allegra C. Hughes
Creative Director: Marina Maulucci
TaleMason Interactive
Engineer: Will