Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
The following are images from the game as an indication of its general visual style, including a screenshot with the current uncustomized textbox.
Anyone who is interested, please send links to your portfolios, and Discord ID (or other means of real-time contact) for discussion of the position.
- Posts: 82
- Joined: Mon May 19, 2014 5:38 am
- Completed: White Monday, Archeo: Shinar, The Visual Novel
- Projects: Black Heaven VN, Phisica, WSIiZ Mobile Game, Dear Sister,
- Skype: 607922316
- Soundcloud: marekdomagala
- itch: marekdomagala
- Location: Cracow, Poland
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Former video game music journalist
Styles I've done so far: epic, orchestral, electronic, lo-fi hip-hop, noir jazz, dark ambient, horror, synthwave, African folk, Japanese folk, and many different hybrids impossible to categorize within one sub-genre.
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