Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
- Posts: 2
- Joined: Mon Oct 05, 2020 5:37 am
- Deviantart: NightmareWeavers
Today, the humans have fallen and the world is split between three empires ruled by abnormalities. A human tailor, who makes clothes for the irregular bodies of such creatures is offered three job opportunities.
However, she soon discovered she isn’t only expected to sew. When your boss is an all-powerful emperor and they turn to you for advice, will you use the opportunity to change the world? Whose side will you take? And what will happen when you fall in love in the mean time?
Hello, all who read this. I am an artist, writer and, hopefully, a game developer in the future. You may call me Mara I am currently trying to create a post-apocalyptic dating sim and I have come to the conclusion that I can’t do it alone.
Although I can't say for sure yet, the game may end up having age restrictions because of the dark topics it contains. However, there will be no explicit sexual content.
3 routes (30-40 thousand words each)
15 endings (2 good ones and 3 bad ones for each route)
Between 15 to 20 backgrounds
Development so far
I plan on writing a good part of the plot for this game and drawing the game sprites and CGs. Up until now, I’ve designed the three main love interests, I’ve created a basic outline for two of the routes and I’ve finished a first draft of the prologue.
What I’m looking for
WRITERS (my top priority right now): closed
BACKGROUND ARTISTS: closed
GUI ARTIST: closed
This is going to be a commercial game, but I plan on starting a kickstarter for it, since my funds are incredibly limited. This means that whoever decides to work with me will most likely get paid after the kickstarter and the demo are released.
If you are interested in working with me, you may contact me using one of the following:
Or my pms here
Users browsing this forum: No registered users