Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
- Posts: 47
- Joined: Mon Feb 20, 2017 10:10 pm
- Tumblr: Plueschkatzeart
- Deviantart: Plueschkatze
- itch: Plueschkatze
- Location: Germany
I just joined this forums after I read about NaNoRenO a few days ago.
Found someone. Thank you!
My name's Plueschkatze, I'm an artist and indiegamedev that's just about to release her first full game in about a week, at the end of febuary.
References: itch.io (up now is a demo/alpha of my first game, also a gamejam entry)
Since I have time for another project then, I'd like to join NaNoRenO 2017!
What I'm looking for:
I'm searching for a female vocalist capable of doing a melodie/lullaby
either by humming or via "ah" or "la" sounds. I'm open for ideas.
The song would be based upon a track my composer creates.
I'm looking for a sweet and clear voice.
I'm aiming for a track that's around 20-30secs long.
Deadline would be around the middle of march! (so 2-3 weeks from now)
Also I'm writing this down in the commercial section,
because I'd like to make use of the "pay what you want" opportunity on itch.io once the game is released.
Sadly my budget for this is veeery limited.
If you are interessted feel free to send me work samples and rates.
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