Name my game [Closed]
Posted: Sat Aug 05, 2017 8:57 pm
The premise and rules are the same as last time.
I have a game. You have a talent for naming games.
Come up with a good name for my game and I'll pay you
This is more like a competition rather than hired work. Anybody can chime in, and you can offer multiple names. (Limit it to a reasonable number. If you have a lot, pick your best few)
The way it works is like this:
-Read the game description, important elements, etc.
-Come up with something apt or witty
-Post the name (or names) as a reply to this thread. Do NOT PM names
Titles must be:
-Fairly short. 2-6 words
-Not offensive, sexual, using existing trademarks, etc.
-Not taken, or too close to another game's name
After 1 week I will choose a name from among the replies. If I don't like any of them enough to use them, I'll extend the deadline by another week.
If there's still no clear winner after 2 weeks, I'll pick one as a placeholder title, and that person will get paid anyway.
Payment is $15 USD for the winning title.
Payment will be through paypal, though I can also do a bank transfer if you have an Australian bank account.
Onto the game itself...
You play as Silas, a young man in his mid 20's with the supernatural ability to turn back time.
Upon learning that he has this ability, Silas decides to use his power for good as much as possible.
Every day he watches the news religiously, and scours the internet in search of current events, keeping an eye out for crimes committed within the city in which he lives.
Silas then uses his power to turn back time, inserts himself into the situation, and prevents these crimes from ever occurring.
Unfortunately, Silas' ability is limited.
While there's no limit on how many times he can go back, he is bound to the current day. In other words, he can only go back so far as midnight of the current day.
Once midnight passes, he cannot go back and try again. Any events he learns about the next day are beyond his control.
In his quest to do good, Silas ultimately winds up questioning his own goals, and what it means to even "do good" to begin with.
If he kills one person to save two more, is that for the best? What if he steals from someone wealthy because he needs money to help someone worse off?
Should he help a non-violent criminal in order to stop a murderer? At what point should he simply call the police, and leave it to due process?
As the game goes on, Silas is continuously tormented by the people he couldn't save, the crimes he has committed, and the maddening repetition of reliving the same days over and over again. He questions whether he's even making a difference, and why he should keep devoting his own life to helping others.
I've been trying to think of a title which revolves around:
-The notion of either time or repetition
-Either the helplessness Silas feels from being unable to save everyone, or the pointlessness of repeating the same thing over and over
-Perhaps a hint that crime is involved (most of the prominent events he stops are violent crimes)
If you need more information, or feel that I've missed something that would help with the naming, please ask in a reply to this thread.
I have a game. You have a talent for naming games.
Come up with a good name for my game and I'll pay you
This is more like a competition rather than hired work. Anybody can chime in, and you can offer multiple names. (Limit it to a reasonable number. If you have a lot, pick your best few)
The way it works is like this:
-Read the game description, important elements, etc.
-Come up with something apt or witty
-Post the name (or names) as a reply to this thread. Do NOT PM names
Titles must be:
-Fairly short. 2-6 words
-Not offensive, sexual, using existing trademarks, etc.
-Not taken, or too close to another game's name
After 1 week I will choose a name from among the replies. If I don't like any of them enough to use them, I'll extend the deadline by another week.
If there's still no clear winner after 2 weeks, I'll pick one as a placeholder title, and that person will get paid anyway.
Payment is $15 USD for the winning title.
Payment will be through paypal, though I can also do a bank transfer if you have an Australian bank account.
Onto the game itself...
You play as Silas, a young man in his mid 20's with the supernatural ability to turn back time.
Upon learning that he has this ability, Silas decides to use his power for good as much as possible.
Every day he watches the news religiously, and scours the internet in search of current events, keeping an eye out for crimes committed within the city in which he lives.
Silas then uses his power to turn back time, inserts himself into the situation, and prevents these crimes from ever occurring.
Unfortunately, Silas' ability is limited.
While there's no limit on how many times he can go back, he is bound to the current day. In other words, he can only go back so far as midnight of the current day.
Once midnight passes, he cannot go back and try again. Any events he learns about the next day are beyond his control.
In his quest to do good, Silas ultimately winds up questioning his own goals, and what it means to even "do good" to begin with.
If he kills one person to save two more, is that for the best? What if he steals from someone wealthy because he needs money to help someone worse off?
Should he help a non-violent criminal in order to stop a murderer? At what point should he simply call the police, and leave it to due process?
As the game goes on, Silas is continuously tormented by the people he couldn't save, the crimes he has committed, and the maddening repetition of reliving the same days over and over again. He questions whether he's even making a difference, and why he should keep devoting his own life to helping others.
I've been trying to think of a title which revolves around:
-The notion of either time or repetition
-Either the helplessness Silas feels from being unable to save everyone, or the pointlessness of repeating the same thing over and over
-Perhaps a hint that crime is involved (most of the prominent events he stops are violent crimes)
If you need more information, or feel that I've missed something that would help with the naming, please ask in a reply to this thread.