[Open] Looking for Ren'py coder - combat/inventory

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Encrtia
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[Open] Looking for Ren'py coder - combat/inventory

#1 Post by Encrtia »

Hello valued coder,

I'm in the midst of creating a free-to-play project, & am in need of some help with the coding of a combat &/or inventory system/screen - but more importantly, the initial implementation of such so that I can work from it in the future alone (adding new items, new fights etc.) but call back for more complex additions.

I've set-up some Python classes & determined appropriate formulae, so just need someone to help me with the rest.

Please let me know your expected fee, as I'm unsure if my budget allows for such a request instead of learning it myself over a longer period of time.

For a brief overview, it's simplistic turn based combat akin to a visual move on such as Monster Girl Quest (great example...) & inventory is similarly simple.
~When death smiles at you, just smile on back.

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