Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
- Posts: 81
- Joined: Mon Feb 27, 2017 7:16 pm
- Projects: Operation: Future Domination
- Tumblr: Eirrir
- itch: eirrir
For larger examples, look here and here. Being able to imitate this art style is important because I need to have consistent background art. Basically, you would need to produce 1980x1080 background art using thicker, black line art, as well as flat color and purely black shadow. If all of this sounds doable to you, please don't hesitate to PM me here or contact eirrir009[at]gmail.com with a link to your art portfolio, your prices, and any questions you might have.
More about the game: The story takes place in modern-day America, so you will be drawing lots of buildings and urban structures. Being able to draw lots of graffiti is also a plus! I also have a point-and-click feature that will be used with a few backgrounds, so be prepared for me to instruct you to include certain items in the backgrounds.
- Posts: 6
- Joined: Thu Dec 27, 2018 2:18 pm
- Projects: Faces de Pedra - Star Trek visual novel
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