Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
- Posts: 83
- Joined: Sat Dec 17, 2016 3:39 am
- Projects: A Town Uncovered
- itch: geeseki
It's a rock-paper-scissors with an attack and defence value system type of card game.
No art assets are available for the time being but creating and using temporary rectangles with labels would suffice.
You would only be required to program a fraction of the total cards, just enough to have a working battle system.
Once the framework of the code is completed, I can look at the classes and create the rest of the additional cards and have them functional.
Please email me at firstname.lastname@example.org for more information and detail on how the game works and we can discuss payment as well.
Users browsing this forum: No registered users