Artist Available (Sprite Design/BGs/Event CGs/Logos)

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Kingv
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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#16 Post by Kingv » Fri May 01, 2015 9:20 pm

infel wrote:Oh may I have a slot for GUI =)
Of course! Just send me a PM about your game and what you'd like done and we can go from there.

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#17 Post by Byron » Sat May 02, 2015 6:37 pm

Hello, after reading this I wondered how much more a GUI for a commercial game would cost when compared to a non-commercial one? Is there a set increase in price?

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#18 Post by Kingv » Sat May 02, 2015 8:40 pm

Byron wrote:Hello, after reading this I wondered how much more a GUI for a commercial game would cost when compared to a non-commercial one? Is there a set increase in price?
For commercial work the price would double.

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#19 Post by Kingv » Sun Jul 05, 2015 6:26 pm

I'm working on a few GUI's currently but here's one i finished a few days ago. This was done for Razzs' visual novel Starlight Vega. Really enjoyed working on this GUI, definitely got to abuse my favorite colors, black and blue. ^^
I also can't take any credit for the logo design seeing as it was provided by Razz, but it greatly influenced the rest of the GUI.
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SV_GUI.jpg

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#20 Post by Razz » Mon Jul 06, 2015 7:32 am

Kingv wrote:I'm working on a few GUI's currently but here's one i finished a few days ago. This was done for Razzs' visual novel Starlight Vega. Really enjoyed working on this GUI, definitely got to abuse my favorite colors, black and blue. ^^
I also can't take any credit for the logo design seeing as it was provided by Razz, but it greatly influenced the rest of the GUI.
Black and blue is the best~

I want to give my highest recommendations for KingV. She was courteous and wonderful through the entire creation process and I absolutely love the GUI. :)

Also that logo is created by Konett, so no credit for me hah.
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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#21 Post by Googaboga » Sat Aug 15, 2015 2:54 pm

Hello.

Kingv created GUI for me that'll be used in a project that, unfortunately, has to be on a back burner right now so I can't directly point to it. But I want to give a recommend to Kingv so I'm gonna do it anyways. Kingv does a great job for great prices. She's very nice and understanding too. I've got no complaints with my experience working with her :].
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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#22 Post by Kingv » Sun Aug 16, 2015 8:24 pm

Razz wrote:
Kingv wrote:I'm working on a few GUI's currently but here's one i finished a few days ago. This was done for Razzs' visual novel Starlight Vega. Really enjoyed working on this GUI, definitely got to abuse my favorite colors, black and blue. ^^
I also can't take any credit for the logo design seeing as it was provided by Razz, but it greatly influenced the rest of the GUI.
Black and blue is the best~

I want to give my highest recommendations for KingV. She was courteous and wonderful through the entire creation process and I absolutely love the GUI. :)

Also that logo is created by Konett, so no credit for me hah.
Thanks for the kind review! Razz was a pleasure to work with as well. She knew what she wanted from the beginning and I was able to design a GUI based off of just a short description of what she had in mind.
Googaboga wrote:Hello.

Kingv created GUI for me that'll be used in a project that, unfortunately, has to be on a back burner right now so I can't directly point to it. But I want to give a recommend to Kingv so I'm gonna do it anyways. Kingv does a great job for great prices. She's very nice and understanding too. I've got no complaints with my experience working with her :].
Thanks so much!Can't wait to see how you use all the assets made in the future. But til then I'll definitely keep my eye on XOXO Droplets.


In other news I've been dealing with a few medical issues so some of my commissions are taking a bit longer to finish than planned. But I did just complete the GUI for Divide so please be sure to support it!
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divideGUI.jpg

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#23 Post by Kingv » Fri Sep 11, 2015 8:21 pm

Here's the GUI I did for IaMe for her upcoming game Danger! Dating Any New Guy Embodies Risk. It's a pretty big file so I had to shrink things down a bit so hopefully everything isn't too pixelated.
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dangerGUI.jpg

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#24 Post by Kingv » Thu Mar 03, 2016 3:26 pm

Totally forgot to post it here but a few months back I completed the GUI for Catch Canvas which is now on Kickstarter. Please check it out and help them reach their stretch goals!
catchCanvas_GUI.jpg
I also designed the CD cover for Starlight Vega which will be used for one of the Kickstarter backer rewards. I won't post pictures of it here as to not spoil it for the backers when it ships but it turned out really nice.

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#25 Post by Kingv » Tue Jul 05, 2016 2:24 pm

summer_special__GUI.jpg
Here's the GUI I designed for my NaNo16 game Summer Special!

I also finished up designing the GUI for Because We're Here which you can see a few screenshots of on Tumblr.

Currently working on GUIs for Caramel Mokaccino and another unspecified VN.

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#26 Post by Shagwrath » Sun Jul 10, 2016 9:26 pm

I absolutely love your character designs, your style is just amazing in my opinion. Your GUI's are unique and awesome as well. Beautiful.
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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#27 Post by Kingv » Tue Jul 26, 2016 12:10 pm

Shagwrath wrote:I absolutely love your character designs, your style is just amazing in my opinion. Your GUI's are unique and awesome as well. Beautiful.
Thanks so much! I really appreciate you saying that!

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#28 Post by Kingv » Sun Aug 28, 2016 11:50 am

GUI UPDATES~

A few weeks ago I completed the GUI for Razzs' visual novel Love Ribbon. I won't be posting images of it here because it's a Patreon specific game and info is only available for backers. So if you support Razz there be sure to check it out!

The demo for Divide has also been updated with the GUI I designed. You can download the latest version of that from itch.io. Also the finalized game is scheduled to be released next month so now's a good a time as any to play the demo before purchasing.

Also the updated GUI I designed for Because We're Here has been programmed in the demo and will be available to see next update which is supposed to be made public sometime today.

I've gotten a few messages about it but I just wanted to say that my commissions are still open! If anyone's interested just PM or leave a message here and I'll get back to you as soon as possible.

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#29 Post by Kingv » Tue Dec 06, 2016 3:38 pm

Recently completed designing the CG gallery for Googabogas' VN A Foretold Affair. The demo for it is already out so be sure to give it a try!
AFA_Gallery.jpg

Also finished a new studio logo for Zetsubou.
zetsubouLogo.jpg

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Re: Artist Available (Sprite Design/BGs/Event CGs/Logos)

#30 Post by Kingv » Wed Apr 19, 2017 4:22 pm

It's been a while so I thought I might as well post some new screenshots of GUI I created, especially since many of the games I've been working on have been released.
loveRibbon_GUI_SS.png
Love Ribbon http://store.steampowered.com/app/559610
HappyCampers_GUI_SS.jpg
Happy Campers http://store.steampowered.com/app/603120/
TNLT_GUI_SS.jpg
Tomboys Need Love Too! http://steamcommunity.com/sharedfiles/f ... =899994756

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