Sound Designer|Composer|Dialog Producer - Matt Dear Game Audio
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Never bump threads. Per rule 16, updates may be posted once every 2 months. Violating these rules may led to thread deletion.
Never bump threads. Per rule 16, updates may be posted once every 2 months. Violating these rules may led to thread deletion.
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Rising Legends has been greenlit! Watch this space for the full release
http://steamcommunity.com/sharedfiles/f ... =628812789
I'll be posting a video showcasing my sound effects in Rising Legends, to my Audio Demos playlist, tomorrow morning.
https://www.youtube.com/playlist?list=P ... 4_ySLtKXUb
http://steamcommunity.com/sharedfiles/f ... =628812789
I'll be posting a video showcasing my sound effects in Rising Legends, to my Audio Demos playlist, tomorrow morning.
https://www.youtube.com/playlist?list=P ... 4_ySLtKXUb
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
As mentioned last week there is the link to my Rising Legends SFX Alpha Demo. It only contains sounds from the first stage, so you will have to wait
until the full release to see all of them in action!
https://www.youtube.com/watch?v=L3COd85 ... Ub&index=5
I will be attending EGX: Rezzed at Tobacco Dock in London at the end of this week, so if any of you are going, I may see you there...
until the full release to see all of them in action!
https://www.youtube.com/watch?v=L3COd85 ... Ub&index=5
I will be attending EGX: Rezzed at Tobacco Dock in London at the end of this week, so if any of you are going, I may see you there...
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months.
Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC!
In other, more personal, news...
Bananadoh! has been released! Available on Android, iOS and in your browser.
http://atqu.in/
You can hear my music for it here:
https://soundcloud.com/matthewdear-1/bananadoh
I'll probably put together a soundreel and gameplay video soon as well (Y)
Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC!
In other, more personal, news...
Bananadoh! has been released! Available on Android, iOS and in your browser.
http://atqu.in/
You can hear my music for it here:
https://soundcloud.com/matthewdear-1/bananadoh
I'll probably put together a soundreel and gameplay video soon as well (Y)
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
I've been working with Harley Game Studio on their game Apocalypse Alpha recently.
http://www.apocalypsethegame.com/
Here's a short showcase of some of the gunshot sounds I designed for them.
https://soundcloud.com/matthewdear-1/gunshots-demo
http://www.apocalypsethegame.com/
Here's a short showcase of some of the gunshot sounds I designed for them.
https://soundcloud.com/matthewdear-1/gunshots-demo
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Another sound effects demo track, this time impacts!
https://soundcloud.com/matthewdear-1/impacts-demo
I'll be following up with a footsteps showcase soon.
https://soundcloud.com/matthewdear-1/impacts-demo
I'll be following up with a footsteps showcase soon.
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
I have many footsteps for you this week: Dirt, sand, puddle, linoleum...
https://soundcloud.com/matthewdear-1/footsteps-demo
These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly
http://www.apocalypsethegame.com/
https://soundcloud.com/matthewdear-1/footsteps-demo
These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly
http://www.apocalypsethegame.com/
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
SFX Designer/Composer/Audio Programmer
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds.
https://soundcloud.com/matthewdear-1/sa ... -soundreel
https://soundcloud.com/matthewdear-1/sa ... -soundreel
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Sakura Dungeons steam page has gone live! The game won't be released until later in the year, but you can see gameplay footage and images.
http://store.steampowered.com/app/407330/
I've also put up my final Sakura Dungeon soundreel. This time, a collection of menu and other UI sounds.
https://soundcloud.com/matthewdear-1/sa ... -soundreel
http://store.steampowered.com/app/407330/
I've also put up my final Sakura Dungeon soundreel. This time, a collection of menu and other UI sounds.
https://soundcloud.com/matthewdear-1/sa ... -soundreel
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
I've had a really busy past couple of weeks this time, here are a couple of highlights...
I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds
http://store.steampowered.com/app/224440/
Sakura Dungeon has been released on steam, check out the link below.
http://store.steampowered.com/app/407330/
Plus, if you missed them before, here are my soundreels of the game's sfx.
https://soundcloud.com/matthewdear-1/se ... ungeon-sfx
I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months.
http://www.thebarbariangame.com/
They also have a great Unity Asset store, well worth checking out!
http://www.infinitypbr.com/
I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds
http://store.steampowered.com/app/224440/
Sakura Dungeon has been released on steam, check out the link below.
http://store.steampowered.com/app/407330/
Plus, if you missed them before, here are my soundreels of the game's sfx.
https://soundcloud.com/matthewdear-1/se ... ungeon-sfx
I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months.
http://www.thebarbariangame.com/
They also have a great Unity Asset store, well worth checking out!
http://www.infinitypbr.com/
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- Regular
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
It's been another awesome week of making banging sound effects XD
For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx?
http://steamcommunity.com/games/224440/ ... 1601412686
For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo'
https://soundcloud.com/matthewdear-1/impacts-demo
For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx?
http://steamcommunity.com/games/224440/ ... 1601412686
For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo'
https://soundcloud.com/matthewdear-1/impacts-demo
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- Regular
- Posts: 85
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- Tumblr: matthewdear.tumblr.com
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Another game I've made SFX for is up on Greenlight: Clicker Guild by Fox Dawn.
https://steamcommunity.com/sharedfiles/ ... =700666734
I've also got another update on my work for Dinosaur: A Prehistoric Adventure, the Utahraptor.
Watch the video below to see some of the animations and sounds for this character.
https://www.youtube.com/watch?v=WW1lyo4KZWo
https://steamcommunity.com/sharedfiles/ ... =700666734
I've also got another update on my work for Dinosaur: A Prehistoric Adventure, the Utahraptor.
Watch the video below to see some of the animations and sounds for this character.
https://www.youtube.com/watch?v=WW1lyo4KZWo
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
I've been on holiday for a week But I'm back now... to make banging sound effects and smash melons with hammers, so still
Here's a sample of some of the work I've done with Infinity PBR; sounds for the Bomber Bug monster.
https://www.youtube.com/watch?v=YoegbVjhc4E
Here's a sample of some of the work I've done with Infinity PBR; sounds for the Bomber Bug monster.
https://www.youtube.com/watch?v=YoegbVjhc4E
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
Haven't posted for a few weeks...
Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here:
https://soundcloud.com/matthewdear-1/fo ... oundreel-1
Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here:
https://soundcloud.com/matthewdear-1/fo ... oundreel-1
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- Posts: 85
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos
More footage from Folk Tale. Sounds from the 'Mossclaw' boss.
https://www.youtube.com/watch?v=2UNDHnQ7gYQ
https://www.youtube.com/watch?v=2UNDHnQ7gYQ
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