Sound Designer|Composer|Dialog Producer - Matt Dear Game Audio

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Matthewdeargameaudio
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#46 Post by Matthewdeargameaudio »

The second Folk Tale boss battle I've made sounds for recently: Bonefinger, the undead dragon.


https://www.youtube.com/watch?v=b1OJg20OoeM

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#47 Post by Matthewdeargameaudio »

Some more Folk Tale sounds for you all. A collection of inventory sfx and magic whooshes.

https://soundcloud.com/matthewdear-1/fo ... c-whooshes

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#48 Post by Matthewdeargameaudio »

Here is the third Folk Tale soundreel, this time featuring a collection of creature sounds.

https://soundcloud.com/matthewdear-1/fo ... -soundreel

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#49 Post by Matthewdeargameaudio »

I've been working on another monster for Infinity PBR, this time a Slime Monster.

Most of these sounds were made by recording jello and vegetable foley!

https://www.youtube.com/watch?v=KwQFjwrt-nc


You can check out Infinity PBR's website and unity asset store here

http://infinitypbr.com/

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#50 Post by Matthewdeargameaudio »

What do you get when you record a load of jelly and wobbly MDF?

This Gelatinous Cube/Sphere combo!

https://www.youtube.com/watch?v=UQkPBnyev4c


You can check out Infinity PBR's website and unity asset store here

http://infinitypbr.com/

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#51 Post by Matthewdeargameaudio »

Games Foundry released another experimental patch for Folk Tale last week.

Showcasing the Toadkin race's lair, you can hear some of my weapon, magic and creature sound design.

https://www.youtube.com/watch?v=eMKHFoJNuLA


Folk Tale is a fantasy village builder ARPG game in which you lead a ragtag band of peasants in growing a thriving market town.
Available now on Steam Early Access:

http://store.steampowered.com/app/224440/

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#52 Post by Matthewdeargameaudio »

I've begun making another set of impact sfx, for Infinity PBR.

You can listen to a few of them here, in my updated 'Impacts Demo'.

https://soundcloud.com/matthewdear-1/impacts-demo

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#53 Post by Matthewdeargameaudio »

There's been another experimental build of Folk Tale released! There's some new campaign stories, new creatures and a bunch of fixes to smooth out the player experience.

http://store.steampowered.com/app/224440/

You can hear some of the magic and battle sound effects for Folk Tale here:

https://www.youtube.com/watch?v=9iog4NcX-fE

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#54 Post by Matthewdeargameaudio »

A new trailer for Heart Forth, Alicia has been released! Showcasing combat and exploration elements.

https://youtu.be/MQUcjcQpshc?t=118

Me and the games developer, Alonso Martin, both make sfx for this project. At 02:00 you can see the laserfly enemy, that's one of mine.

You can find out more about Heart Forth, Alicia here:

http://www.alonsomartin.mx/hfa/

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#55 Post by Matthewdeargameaudio »

Games Foundry released a new experimental build over the weekend.

https://www.youtube.com/watch?v=xqnWV9zUExo

In this build the Toadkin faction will be fully playable (all sounds by yours truly), new bosses have been added and lots of balancing and fine-tuning.


I've also uploaded some new bow & arrow sounds as part fo a new sound pack I'm making.

https://soundcloud.com/matthewdear-1/bow-arrow-showreel

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#56 Post by Matthewdeargameaudio »

This week I have been composing for Acro Storm, Blue Comet Games' upcoming sci-fi racer.

Here is a work-in-progress update for the track 'Treen Port'.

https://soundcloud.com/matthewdear-1/acro-storm-wip

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#57 Post by Matthewdeargameaudio »

My last post of 2016! I'm taking a week off from 24th-1st at the end of this week.

I've uploaded a new sound effects soundreel to my soundcloud, part of a new series of sounds I'm making for Medikidz' new educational comics.

https://soundcloud.com/matthewdear-1/mk ... oundreel-1


I also thought I'd show a bit of a retrospective of my year, by way of portfolio pieces...

Folk Tale - This was a big project, I was workign on the various sounds for FOlk Tale for several months. I've collected some of the best into the soundreels linked below.

https://soundcloud.com/matthewdear-1/se ... soundreels


Heart Forth, Alicia - A beautifully made side-scroller in the style of old Squaresoft games. I'm still working on this with developer Alonso Martin, looking to release mid-2017.

https://www.youtube.com/watch?v=MQUcjcQpshc&t=2s


Medikidz - A publishing groups that makes educational comics for children, about medicine and diseases. I've worked on several projects over the year.

https://soundcloud.com/matthewdear-1/se ... hameohilia


Infinity PBR - I started working with Andrew earlier in the year and we've maintained a steady pace of projects since then.

https://www.youtube.com/watch?v=UQkPBny ... D7N_MxwLXz

https://soundcloud.com/matthewdear-1/bow-arrow-showreel


Acro Storm - A recent composition for new sci-fi pod racer, Acro Storm!

https://soundcloud.com/matthewdear-1/acro-storm-wip


Banadoh! - A mobile game I made music and sounds for, this was an early project for me this year.

https://www.youtube.com/watch?v=6FAOOkOl2HM

Matthewdeargameaudio
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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#58 Post by Matthewdeargameaudio »

Happy 2017! Hope you've all had a good break over the holidays :)

I've just uploaded a second collection of sounds from my latest Medikidz comission.

https://soundcloud.com/matthewdear-1/mk ... oundreel-2

I'm currently looking for new jobs to start of the new year, so please get in touch if you are interested in my services!

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#59 Post by Matthewdeargameaudio »

I hope everyone has had a productive start to the year! I've been busy back in the studio, making a variety sounds for several of my projects.

This is the third and final collection of sounds from my latest Medikidz commission.

https://soundcloud.com/matthewdear-1/mk ... oundreel-3

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Re: Matthew Dear - Audio engineer/SFX & Dialog Artist/Compos

#60 Post by Matthewdeargameaudio »

I've uploaded a new Infinity PBR Monster, Spiders!

Featuring a combination of clicking mandibles, crunchy exoskeleton, chilling vocalisations and silken webs...

https://youtu.be/XnlK2xAunS4?list=PLQkz ... D7N_MxwLXz

You can see more of Infinity PBR's Spider Pack, or buy the asset pack, here:

https://www.infinitypbr.com/?pack=spiders

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