Hello
I am a Ren'py Programmer and I am Offering a dynamic rpg engine design by our studio VNigma for anyone who is looking to add creative
RPG elemnts to his game the engine contains the following:
1- Leveling system
2- Inventory/shops system
3-Maps and locations system
4- 3vs3 dynamic battles classified to include big bosses.
5- a wide set of skills for each character depending on their weapons/traits
to check a video sample of our engine visit :
https://www.facebook.com/39317459437463 ... 705656260/
or our facebook page:
https://www.facebook.com/VNigma-393174594374638/
Offering For Free a Dynamic RPG Engine Programming skills
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Never bump threads. Per rule 16, updates may be posted once every 2 months. Violating these rules may led to thread deletion.
Never bump threads. Per rule 16, updates may be posted once every 2 months. Violating these rules may led to thread deletion.
- Vnigma
- Regular
- Posts: 50
- Joined: Wed Sep 16, 2015 6:43 pm
- Projects: Origin of War
- Organization: VNigma
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Offering For Free a Dynamic RPG Engine Programming skills
Last edited by Vnigma on Mon Apr 17, 2017 4:54 am, edited 1 time in total.
Re: Dynamic RPG Engine Programmer
Looks interesting and nice the frames are a bit slow but i guess that can be fixed by the developer of the game. What I'm curious why would you want and rpg aspect if you want to make a visual novel? That usually just takes it from a vn to a jrpg like neptunia or trails series
- Vnigma
- Regular
- Posts: 50
- Joined: Wed Sep 16, 2015 6:43 pm
- Projects: Origin of War
- Organization: VNigma
- Contact:
Re: Dynamic RPG Engine Programmer
thank you for your comment
as for the frames and drawings and motions they can be remodeled, as for why i created this engine it is because some visual novelers like to add rpg features with more actions and dynamics. me included.
I am developing some visual novels myself and i thought why not share my services for anyone who'd find my engine useful.
as for the frames and drawings and motions they can be remodeled, as for why i created this engine it is because some visual novelers like to add rpg features with more actions and dynamics. me included.
I am developing some visual novels myself and i thought why not share my services for anyone who'd find my engine useful.
Re: Dynamic RPG Engine Programmer
That sounds cool and dont get me wrong im not bashing on you or the engine or anything. Was just saying that incorporating those things makes them in to a jrpg in with a visual novel part for the story (hence why i gave neptunia as example)
- Vnigma
- Regular
- Posts: 50
- Joined: Wed Sep 16, 2015 6:43 pm
- Projects: Origin of War
- Organization: VNigma
- Contact:
Re: Dynamic RPG Engine Programmer
ok i got ur point and its solid, however many visual novel developers that i came across want more than static rpg engines. which are the once
that i hope will benefit from my offer.
that i hope will benefit from my offer.
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