[OPEN][Paid/Revshare] Programmer - Ren'Py
Posted: Sat Nov 02, 2019 9:12 am
Hello,
My website (contacts are here): https://www.thedarkfable.com. My time zone is CET.
I'd like to offer my services as a Renpy programmer. I am mainly looking for a long-term project (rev-share or payment). Or also mercenary jobs if you need help with specific things (like UI coding). I am more interested in non-sandbox games. If you have a fully fleshed-out plan/idea that makes sense for your sandbox game and its systems, then I may also be interested.
I have a bachelor's degree in mathematics and have been programming for ten+ years in various languages like C#, Python, PHP, HTML, JavaScript, Java, and many other programming languages that are not used for games. I am also a web developer.
I have worked with developers like Eva Kiss and have also worked on games that are on Steam.
Things I can do:
- GUI coding
- animations
- branching story
- world movement, interactive maps, time of day
- inventory/shop/equipment system
- stats, leveling
- minigames/puzzles
- phone/computer screen
- glossary/bestiary/lore screen
- events and event listeners
- modular systems
- I have my own framework for sandbox/free-roam
- shaders
...
My website (contacts are here): https://www.thedarkfable.com. My time zone is CET.
I'd like to offer my services as a Renpy programmer. I am mainly looking for a long-term project (rev-share or payment). Or also mercenary jobs if you need help with specific things (like UI coding). I am more interested in non-sandbox games. If you have a fully fleshed-out plan/idea that makes sense for your sandbox game and its systems, then I may also be interested.
I have a bachelor's degree in mathematics and have been programming for ten+ years in various languages like C#, Python, PHP, HTML, JavaScript, Java, and many other programming languages that are not used for games. I am also a web developer.
I have worked with developers like Eva Kiss and have also worked on games that are on Steam.
Things I can do:
- GUI coding
- animations
- branching story
- world movement, interactive maps, time of day
- inventory/shop/equipment system
- stats, leveling
- minigames/puzzles
- phone/computer screen
- glossary/bestiary/lore screen
- events and event listeners
- modular systems
- I have my own framework for sandbox/free-roam
- shaders
...