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Because less is more: Noncommercial games of < 1 hour playtime and < 2 month development time.
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moonbbit
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#1 Post by moonbbit »

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Last edited by moonbbit on Mon Aug 06, 2018 7:23 am, edited 1 time in total.

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Zelan
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Re: Until We Meet (Kinetic, Friendship)

#2 Post by Zelan »

Awww, this looks cute. ^_^ I've been a lot more interested in KNs recently and this looks like a really good one. (It'll be nice to step back into what it was like to be 13 for a while.)

So I know the character art is by shortycake, but the images in their character profiles look more like n0tgin's art? Help a sister out? ('cause now it's gonna bother me till I know for sure who the artist is)

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moonbbit
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Re: Until We Meet (Kinetic, Friendship)

#3 Post by moonbbit »

@Zelan: Ey, hey, good to see you! Thank you so much! You know this project is kinda old, like last year April old. But then I just, have, so much, works, I sort of ignored it despite finished it in less than two weeks or so. I still need to do the coding though, it's nice and cute, I think you will like it!

Yup, that's definitely Jin's art, traded by blood, sweat, tears and, long, deep sigh, Style Savvy: Trendsetter. Will let you know if I manage to negotiate into better title like Ace Attorney: Spirit of Justice but I heard it has an age limit ban. Anyway, I should finish this around...sometimes next month if exams don't kill me or Chomp Chomp workload doesn't take up most of my free time when exams are not on my neck.

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Zelan
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Re: Until We Meet (Kinetic, Friendship)

#4 Post by Zelan »

Oh, goodness, I remember Style Savvy. cx It's probably been years since I've played it (I still have it in my room, though).

Good luck on everything! Especially those exams, those are killer. :/

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Re: Until We Meet (Kinetic, Friendship)

#5 Post by moonbbit »

@Zelan: I have never played Style Savvy but I bet AA6 is the better choice in this situation for both me and her. And thank you! I will try, but I know I'm really bath at math in general, rest in pieces me.

So, about 3 hours of coding, fixing, screaming, struggling and finally submitting to the darkness, I finally managed to code the UI while included a bunch of tweaks. You know how the UI look really nice in design but look like hell when coded and you just have to fix millions of things before you code again and then the coding require customisation to make it fits. Long story short, I'm no longer alive.
ImageImage
ImageImage

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Zelan
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Re: Until We Meet (Kinetic, Friendship)

#6 Post by Zelan »

And that is why I'm afraid to even try with UI coding. Nice job getting it to do what you wanted! It looks awesome.

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Laniessa
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Re: Until We Meet (Kinetic, Friendship)

#7 Post by Laniessa »

I drew a Toko!!
Image

Good luck with the game <3

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