Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- Posts: 5
- Joined: Sun Oct 29, 2017 2:12 am
- Github: GMMan
I noticed in the changelog that a while ago a completion progress indicator was added that can be accessed with F2. I checked it out, and apparently the first number is number of dialog blocks seen this session, and the other is some kind of progress (lines? dialog blocks?). I'm trying to figure out exactly how this works, since in my game it only seems to change every half a scene and starts with roughly 800/2000 on the second number. (My script is a bit unusual in that it's tool-generated using data from another not so similar engine, so not sure if that has something to do with it.) On a different game it seems to work as expected...
- Ren'Py Creator
- Posts: 15120
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
It's the number of blocks of text you've seen in any playthrough and the number of blocks of text total.
Supporting creators since 2004
(When was the last time you backed up your game?)
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