At the start of this scene it was working fine! But now we're here:
Code: Select all
label godihatecoding:
"{i}The bartender moves away to prepare your order.{/i}"
"{i}You wait patiently.{/i}"
if decide == "zcool":
"fsdfsdfdf"
jump edgemotherfucker
else:
"fdsfdfd"
jump chefknighthere
label chefknighthere:
show chef at right
with moveinright
Code: Select all
else:
"fdsfdfd"
jump chefknighthere
And like I said, this was all working earlier in the scene. At least for the jumps. for example this:
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label friendlybar:
"{i}You move to take a seat next to the knight.{/i}"
if decide == "zcool":
"{i}You can't help but notice [their] pretty... dramatic looking armor. [They] [have] a tall mug of beer... you always used to think the white frothy foam on beer was whipped cream.{/i}"
"{i}That is, until you actually tried it yourself.{/i}"
"{i}Whipped cream doesn't sound so bad right about now, though...{/i}"
"{i}Beer always looks so much like a dessert in cartoons, though.{/i}"
"{i}Almost like it'd be sweet. But it's definitely an aquired taste, that's for sure.{/i}"
new "What are {b}YOU{/b} looking at?"
p "--Huh?? Oh-- No, I- wasn't..I was just- you know...."
"{i}Oh, jeez. All that thinking about beer and you didn't realize you were staring at [them] this whole time. You look away awkwardly.{/i}"
"{i}You can feel [their] gaze. The imposing knight stares at you almost threateningly before turning [their] head away. [They] set[s] [their] beer down.{/i}"
new "You knights are all the same."
"{i}That comment stunts you. At that point you're staring again- almost taken aback. You squint a little.{/i}"
p "But, aren't you a knight t--"
"{i}Before you can finish your sentence, the bartender approaches.{/i}"
jump takefuckingsipbabies
else:
$ decide = "meetchef"
"{i}You glance towards [them]. [They]'[ss] wearing a ..chef hat. Maybe [they] work[s] here?{/i}"
"{i}It looks like [they]'[ess] been watching some sort of cooking show on [their] phone.{/i}"
"{i}Eventually, [they] notice[s] your staring and glance[s] at you. You look away a little awkwardly and tap your fingers against the counter lightly.{/i}"
"{i}Just mind your own business. Don't be weird, [name] Knight. It's just a little weird to be wearing a chef hat like that. Not for a place like this, you'd think. The food here isn't that fancy. And [their] hat looks like it belongs in a fancy french restaurant!{/i}"
"{i}after a moment, the bartender approaches you.{/i}"
jump takefuckingsipbabies
it's worth noting that the part that is giving me issues is acknowledging the choice paths-- because it will pick up the test text I put correctly, but then just completely ignores the jump label.
FYI that test text is just for testing, it's not staying there. there won't be any text aside from the jump labels.