Adding Color to Player Input Character Name
Posted: Mon Apr 25, 2011 10:12 am
I'm sure this is explained somewhere but I can't find it. This, and several variations of it, does not work:
$ me = renpy.input("My name is ")
$ me = me.strip()
if me == "":
jump start
define m = Character('%(me)s', color="#f66d6d")
What I'm trying to do is let the player choose the name of their character, but still add color to that name.
$ me = renpy.input("My name is ")
$ me = me.strip()
if me == "":
jump start
define m = Character('%(me)s', color="#f66d6d")
What I'm trying to do is let the player choose the name of their character, but still add color to that name.