Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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clua
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#1
Post
by clua » Tue Jun 14, 2011 8:12 pm
Hello!
Here s my problem
There s a part of the visual which I would like to hear the sound of rain(in a very low sound)and the main music of the scene also at the same time.
What I have now Is the scene with the rain sound playing(and ocassionally some thunders sounds) and then I play the music track but it stops the rain sound..
What should I do? Please help!

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Aleema
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#2
Post
by Aleema » Tue Jun 14, 2011 8:22 pm
I usually make a new sound channel for ambience sounds like rain, etc.
Code: Select all
$ renpy.music.register_channel("ambience", "sfx", True)
(rename "ambience" to whatever you want)
And then call it like:
Code: Select all
play ambience "rain.mp3" fadein 3.0
You have to stop it like music, too.
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clua
- Miko-Class Veteran
- Posts: 537
- Joined: Sat Dec 12, 2009 1:38 pm
- Completed: Stormy Night /The Knife of the Traitor/Charlatans
- Projects: The Hurtful Wall /_Salomon/Infurubia
- Tumblr: notttt-che
- itch: chegovia
- Location: In a jar with pirañas
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Contact:
#3
Post
by clua » Tue Jun 14, 2011 8:41 pm
°A° amazing! It worked
Thank you so much !!
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