Runtime crash...Help?

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Melkoshi
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Posts: 156
Joined: Tue Jun 02, 2009 8:56 pm
Projects: Jewels of Sytinane
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Runtime crash...Help?

#1 Post by Melkoshi »

Right, I have no idea what is going on to cause this. my code will randomly crash at any given time, i cannot repeat it to happen at the same place. it happens while I wait to click to continue, or while the text is being shown on the screne. I am using 6.12.1, it was also happening with 6.12.0 aswell. i cannot seem to get the tutorial to crash however. Only thing i can think of is that i am using the lipflap with blink speaker code.

this is the code that the crash gives me. i updated my directX after reading about that somewhere in a old topic, but i'm unsure of what else to do. this is also happening on a brand new laptop aswell, so it's not just my computer

Code: Select all

Problem signature:
  Problem Event Name:	APPCRASH
  Application Name:	renpy.exe
  Application Version:	0.0.0.0
  Application Timestamp:	4918019c
  Fault Module Name:	PYTHON26.DLL
  Fault Module Version:	2.6.5150.1013
  Fault Module Timestamp:	4ba3e3f1
  Exception Code:	40000015
  Exception Offset:	000553de
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	1033
  Additional Information 1:	6647
  Additional Information 2:	664745e6fd049eb165a41343730aad5e
  Additional Information 3:	3321
  Additional Information 4:	3321248eeefbb190b72a56c2819ead1e
if needs be i can throw up a junk demo to see if someone can pin point the crash.
--- My DeviantArt.
Game in Progress for demo-teaser:
story(script) = 45%
sprites = 100%
programming(interface) = 35%
CGs = 0%
Backgrounds = 5%
Music/sound = 0%

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PyTom
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Re: Runtime crash...Help?

#2 Post by PyTom »

Can you post the log.txt file that Ren'Py creates?
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Melkoshi
Regular
Posts: 156
Joined: Tue Jun 02, 2009 8:56 pm
Projects: Jewels of Sytinane
Location: U.s.a.
Contact:

Re: Runtime crash...Help?

#3 Post by Melkoshi »

here it is. I had to recreate the error, this time it happened while nothing was happening after the text had finished(forced finished by click), and my character ended a blink cycle.

new error code to go with the log, it only changes the exception code i think, but just to be safe.

Code: Select all

Problem signature:
  Problem Event Name:	APPCRASH
  Application Name:	renpy.exe
  Application Version:	0.0.0.0
  Application Timestamp:	4918019c
  Fault Module Name:	PYTHON26.DLL
  Fault Module Version:	2.6.5150.1013
  Fault Module Timestamp:	4ba3e3f1
  Exception Code:	40000015
  Exception Offset:	000553de
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	1033
  Additional Information 1:	6647
  Additional Information 2:	664745e6fd049eb165a41343730aad5e
  Additional Information 3:	3321
  Additional Information 4:	3321248eeefbb190b72a56c2819ead1e
Attachments
log.txt
(6 KiB) Downloaded 75 times
--- My DeviantArt.
Game in Progress for demo-teaser:
story(script) = 45%
sprites = 100%
programming(interface) = 35%
CGs = 0%
Backgrounds = 5%
Music/sound = 0%

Melkoshi
Regular
Posts: 156
Joined: Tue Jun 02, 2009 8:56 pm
Projects: Jewels of Sytinane
Location: U.s.a.
Contact:

Re: Runtime crash...Help?

#4 Post by Melkoshi »

don't mean to double post, but want to draw attention to the following tests:

downgraded to 6.12.0 and crash still happens(reason why I updated to 12.1 also when it first started happening)

down graded to 6.11.2 and crash no longer happens. I cannot get it to crash on any platform. will have testers try all versions and see what happens aswell.
--- My DeviantArt.
Game in Progress for demo-teaser:
story(script) = 45%
sprites = 100%
programming(interface) = 35%
CGs = 0%
Backgrounds = 5%
Music/sound = 0%

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