questions regarding menu interface,menu buttons, ingamebutto

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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jory014
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questions regarding menu interface,menu buttons, ingamebutto

#1 Post by jory014 » Wed Aug 10, 2011 9:51 pm

Okay first of all menu interface, the x pos and y pos is the position of the button right? is the x pos and y pos parallel to the positioning in paint so i have reference on where the said button or even image will appear?

second, can I customize the menu buttons? like make an image for the said button?

third, can the image buttons can also be moved in different positions in the in game screen? and have their buttons changed into maybe images?

fourth: a little bit trivial: in editing said boxes for menu buttons, ingame buttons, & also, to add, text boxes, would it be best to make them via powerpoint? or are there other programs that are user friendly to make these things?

thanks so much for the help!

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Re: questions regarding menu interface,menu buttons, ingameb

#2 Post by Snowflower » Wed Aug 10, 2011 10:15 pm

1. The easiest way, as far as finding the coordinates for the image is using Renpy itself. When you launch the game, you can click Shift+D and go to Image Location Picker. Then, you can find your picture's file & the coordinates

2. The most common way people have been using is the imagemap. or you can do this

3. you can move each button around as long as you separate the buttons from each other. the basic code has everything group together, so to speak. for image buttons, just change textbutton to imagebutton

4. huh?
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