Ren'Py 6.13.8 Pre-Release

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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Ren'Py 6.13.8 Pre-Release

#1 Post by PyTom »

I've made a pre-release of 6.13.8 for Windows, Mac, and Linux. This isn't going to be the final release - I plan at least one more pre-release to address Android issues and update some of the copyright information. (Ideally, in the next day or so.) This pre-release focuses on improving compatibility - especially with bad graphics cards - and bug fixing. It fixes both minor bugs, and contains low-risk improvements to the design of features. (For example, it includes significantly more useful new-style side image support.)

This pre-release can be downloaded from:

http://www.renpy.org/dl/6.13.8/

or by hitting shift+U in a 6.13 version of Ren'Py. Updated documentation can be found at:

http://www.renpy.org/dev-doc/html/

I'd appreciate testing and feedback, especially from people who have been having problems with the modern renderers. If you have been having to use software mode, please switch back into automatic renderer selection before testing. To everyone, thank you for taking the time to try this release out.

A full changelog follows:

Side images can now be limited to showing a single character, or only showing
characters that are not on the screen. See config.side_image_tag and
config.side_image_only_not_showing.

Added config.python_callbacks, a list of python functions that are
called at the end of each python block.

Ren'Py now tests the video card it is running on for functionality. If it
can't draw textured rectangles to the screen, it will proceed to a different
renderer.

Old-style string interpolation is now enabled by default, alongside new-style
string interpolation.

Ren'Py is now compatible with libpng 1.5. Thanks to James Broadhead for the
patch.

Fixed the following bugs:

* A crash when dealing with certain invalid fonts.
* Pausing too long when typing out text.
* Cutting one pixel off a block of text when fractional kerning was used.
* Crashing when the time was set in the far future or past.
* Immediately exiting when rolling forward at the quit prompt.
* Crashing when a non-existing directory is added to the search path. (This
prevented Katawa Shoujo from starting in the latest version.)
* Save-file size was overly large due to screens being included in save files.
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Re: Ren'Py 6.13.8 Pre-Release

#2 Post by MoPark »

Righteous. I look forward to the full release!

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Re: Ren'Py 6.13.8 Pre-Release

#3 Post by redeyesblackpanda »

This is great! I've updated and will report any problems I find (although I'm not sure I'll find any, :lol: )
(All projects currently on a hiatus of sorts. I blame life.)
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NOTE: if you've got questions about vnovel or things like that, it's Leon that you should be contacting. Leon's been pretty much handling everything, but due to various reasons, I've had to withdraw entirely.

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Re: Ren'Py 6.13.8 Pre-Release

#4 Post by jack_norton »

Cool! People with broken graphic cards, hurry to try this! :D
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Re: Ren'Py 6.13.8 Pre-Release

#5 Post by LVUER »

Perhaps with this, I could play newer RenPy games in my old laptop (usually it crashes).
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Re: Ren'Py 6.13.8 Pre-Release

#6 Post by PyTom »

LVUER wrote:Perhaps with this, I could play newer RenPy games in my old laptop (usually it crashes).
I'd like you to try it and see if that's the case.
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Re: Ren'Py 6.13.8 Pre-Release

#7 Post by jack_norton »

If I remember even Aleema had serious trouble with crashes on totally normal things. I think if this works on her PC, will work everywhere :D
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Re: Ren'Py 6.13.8 Pre-Release

#9 Post by Alex »

Still getting error about outlined text due to my cheap old videocard (traceback attached).
Fixed. Works fine...))

And I'm a bit confused - no matter what I set auto-forward time in prefs it does no affect (only "auto" button from quick menu do auto advance), but in projects, that was originaly made in previous versions (6.12), I am able to set auto-forward time from prefs screen.
So, it's my misunderstanding of how it works - auto-forward works only when "auto" button in quick menu activated.

Possibly smth's wrong with drag'n'drop. The example made by KimiYoriBaka (http://lemmasoft.renai.us/forums/viewto ... aw#p164985 - zip-file attached in post) worked in 6.13.7, but now when I try to drag a pice of picture it just appears at the top left corner of the screen.
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Re: Ren'Py 6.13.8 Pre-Release

#10 Post by jack_norton »

Roll forward doesn't work here as well. As for drag&drop I have problem with using it in combination with tooltip and screens, already submitted a bug with 2 videos that explain the behavior.
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Re: Ren'Py 6.13.8 Pre-Release

#11 Post by PyTom »

I'm leaving on a business trip shortly, but before I go I've uploaded a 6.13.8.1673, focusing on problems people have had with the PC version.

Hopefully, his fixes the "subsurface rectangle outside screen" error people have been getting with outlined text. It also fixes roll-forward, the variable viewer, and a really minor issue with where Ren'Py loads itself from.

I don't think there's a problem with drag and drop that isn't being caused by the code itself calling .snap inappropriately. (But I'll accept examples that show a problem.)

I'd like feedback from people with problematic hardware, as to if this fixed it.
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Re: Ren'Py 6.13.8 Pre-Release

#12 Post by jack_norton »

No you're right the drag & drop was a bug in our code sorry, now works!
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Re: Ren'Py 6.13.8 Pre-Release

#13 Post by Samu-kun »

I've been having stuttering video on the last few versions of renpy, with same problem in the pre-release. The video plays, but jumps backwards approximately a frame for every two frames of progression, and then jumps back to where it was before, then plays about two frames before jumping backwards a frame again, with the process repeating. This creates the visual effect that the video is moving forward, but jumping back a frame for every two frames of progression. It looks like it's stuttering back and forth as it progresses about 8 times a second. However, the total running time of the video is unaffected. Audio is unaffected and plays normally.

Code: Select all

    $ renpy.movie_cutscene("CG/HomewardOP.mpg", stop_music=True)
Video information
720x450 px
Data rate: 8000kbps
Total bitrate: 8224 kbps
Frame rate: 24 frames/sec

Video card
GeForce 310M
Driver version: 189.11
CUDA Cores: 16
Graphics dock: 625 MHz
Processor clock: 1530 MHz
Memory clock: 790 MHz (1580 MHz data rate)
Memory interface: 64-bit
Total available graphics memory: 2234 MB
Dedicated video memory: 512 MB
System video memory: 0 MB
Shared system memory: 1722 MB
Video BIOS version: 70.18.53.00.FF
IRQ: 16
Bus: PCI Express x16

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Re: Ren'Py 6.13.8 Pre-Release

#14 Post by Rocket Science »

The 6.13.8.1673 Windows launcher crashes for me on startup with an "Errors occurred" dialog. I've attached my renpy.exe.log for reference. I'm running on Windows XP SP3.
renpy.exe.log.txt
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Re: Ren'Py 6.13.8 Pre-Release

#15 Post by PyTom »

Samu, can you post the file somewhere I can get to it? We changed to libav recently, which might cause this.

Rocket, it seems like you have a corrupt copy of Ren'Py. Try re-downloading it. (You could also have a copy of accelerator.pyd or renpy.display.accelerator.pyd in a weird place.)
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