How to hide say_window temporarily

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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M0ti
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How to hide say_window temporarily

#1 Post by M0ti » Tue Jan 17, 2012 11:59 pm

Hi, I have a geme just before release, but here is one probleme that it delays. :(
In my game, I used

Code: Select all

_window_during_transitions = True
. The whole appearance of the game is built on it. But there is one and only time when I need to hide it and that's the final credits, the ending, there is nothing behind them, just main menu and my life in peace.
So please, help me, I'm really broken now.

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DragoonHP
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Re: How to hide say_window temporarily

#2 Post by DragoonHP » Wed Jan 18, 2012 12:00 am

Code: Select all

hide window
This should do the trick for you

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M0ti
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Re: How to hide say_window temporarily

#3 Post by M0ti » Wed Jan 18, 2012 1:32 am

Wooow, somthing so simple and ... beautiful. I'm very grateful, thank you.

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