(Solved) How to Enable Quick Menu Again

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Post Reply
Message
Author
User avatar
kaleidofish
Veteran
Posts: 292
Joined: Sat Jan 28, 2012 10:25 pm
Completed: Tell Her a Story (Nano12), In This Dream of Ours, The Mishka Effect (Nano14), Saving Zoey (Asylum Jam 2014), Fairly Dangerous (Nano15), Palette Swap (Nano16)
Projects: see my site!
Organization: Kaleidofish Studios, Team ANARKY
Tumblr: kaleidofish
Deviantart: kaleidofish
Location: Silent Hilladelphia
Contact:

(Solved) How to Enable Quick Menu Again

#1 Post by kaleidofish »

This is part two of my other thread. Now that I've got what I wanted to work working perfectly, there's another problem...and that's that the quick menu has become disabled. This is probably because I did "hide screen main_menu" but if I don't hide the screen, then - see the link for that problem.

Not even right-clicking works. The only buttons available are Auto & Prefs.

I tried to turn the quick_menu into a variable with "if quick_menu: use quick_menu," then setting it to True on the Bonus page. Nothing happened. The quick menu only works when I click Start and go through the main story. It won't work for anything that's part of my Bonus page. I even tried having the script jump to a label in the middle of my script.rpy (where the main story is kept), but that didn't work either. The quick menu just refuses to work.

I need for the save/load features to work.

Thank you for your help! :D
Last edited by kaleidofish on Sat Feb 11, 2012 3:32 am, edited 1 time in total.
avatar by 15385bic
Redwood Crossing * THE MISHKA EFFECT [NaNo14] * PALETTE SWAP [NaNo16] * FAIRLY DANGEROUS [NaNo15] * Twitter

Visit kaleidofishstudios.com to learn more about what I'm working on.

Mild Curry
Regular
Posts: 107
Joined: Fri Jul 02, 2010 3:03 pm
Projects: That's The Way The Cookie Crumbles
Organization: TwinTurtle Games
Contact:

Re: How to Enable Quick Menu Again

#2 Post by Mild Curry »

Have no fear; the solution is actually quite easy!

Code: Select all

action Start("bonus")
The saving was disabled because Renpy was figuring you were still in the main menu, and therefore there was no game to speak of.
The above code will start a new game from the label 'bonus', which should let Renpy know you want to enable saves.

http://www.renpy.org/doc/html/screen_actions.html#Start

User avatar
kaleidofish
Veteran
Posts: 292
Joined: Sat Jan 28, 2012 10:25 pm
Completed: Tell Her a Story (Nano12), In This Dream of Ours, The Mishka Effect (Nano14), Saving Zoey (Asylum Jam 2014), Fairly Dangerous (Nano15), Palette Swap (Nano16)
Projects: see my site!
Organization: Kaleidofish Studios, Team ANARKY
Tumblr: kaleidofish
Deviantart: kaleidofish
Location: Silent Hilladelphia
Contact:

Re: How to Enable Quick Menu Again

#3 Post by kaleidofish »

Oh, hey Mild Curry, you're back. I get the feeling this won't be the last time you'll rescue me from a coding problem. :lol: I would have been so lost without you. Thanks so much!
avatar by 15385bic
Redwood Crossing * THE MISHKA EFFECT [NaNo14] * PALETTE SWAP [NaNo16] * FAIRLY DANGEROUS [NaNo15] * Twitter

Visit kaleidofishstudios.com to learn more about what I'm working on.

Mild Curry
Regular
Posts: 107
Joined: Fri Jul 02, 2010 3:03 pm
Projects: That's The Way The Cookie Crumbles
Organization: TwinTurtle Games
Contact:

Re: (Solved) How to Enable Quick Menu Again

#4 Post by Mild Curry »

*no problem, i'm just happy when I see people using renpy to add cool stuff to their games*

Post Reply

Who is online

Users browsing this forum: No registered users