[Solved] Behind the Background

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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lackofwords
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[Solved] Behind the Background

#1 Post by lackofwords » Tue Mar 27, 2012 5:21 pm

I've noticed when you use a transition shake effect on a background that is sized to exact size of the game window, it will show the 'transparent' layer of the game screen. The layer where it is a gray checker board, the same one you see if you open up the developer screen (Shift+D).

I was wondering if there's a way to replace that with a solid color.

I could also just make all the backgrounds larger to fix the exact vpunch and hpunch transitions.
Last edited by lackofwords on Wed Mar 28, 2012 3:51 pm, edited 1 time in total.

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PyTom
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Re: Behind the Background

#2 Post by PyTom » Tue Mar 27, 2012 11:40 pm

When config.developer is set to False, it will become a black screen.
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