I've noticed when you use a transition shake effect on a background that is sized to exact size of the game window, it will show the 'transparent' layer of the game screen. The layer where it is a gray checker board, the same one you see if you open up the developer screen (Shift+D).
I was wondering if there's a way to replace that with a solid color.
I could also just make all the backgrounds larger to fix the exact vpunch and hpunch transitions.
[Solved] Behind the Background
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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lackofwords
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[Solved] Behind the Background
Last edited by lackofwords on Wed Mar 28, 2012 3:51 pm, edited 1 time in total.
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Re: Behind the Background
When config.developer is set to False, it will become a black screen.
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