Counter Arts already has an advanced squad-based system up which he coded for my work in progress:
http://lemmasoft.renai.us/forums/viewto ... c&start=91
It is *very* rudimentary, so if you have nothing else, for now, I'd still suggest going with Kamiomi's engine especially if its just 1 versus 1.
ALBS - RPG Battle/Inventory System
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Thanks for the plug DaFool
My one-on-one engine is here, in case anyone is looking:
http://lemmasoft.renai.us/forums/viewto ... c&start=28
My one-on-one engine is here, in case anyone is looking:
http://lemmasoft.renai.us/forums/viewto ... c&start=28
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