ALBS - RPG Battle/Inventory System

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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DaFool
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#16 Post by DaFool »

Counter Arts already has an advanced squad-based system up which he coded for my work in progress:

http://lemmasoft.renai.us/forums/viewto ... c&start=91

It is *very* rudimentary, so if you have nothing else, for now, I'd still suggest going with Kamiomi's engine especially if its just 1 versus 1.

kamiomi
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#17 Post by kamiomi »

Thanks for the plug DaFool :mrgreen:

My one-on-one engine is here, in case anyone is looking:
http://lemmasoft.renai.us/forums/viewto ... c&start=28

bluepencil
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#18 Post by bluepencil »

::blinks::

Squad-based?! Gimmeh! ^_^

Seriously, dude. Please give me the direct file link to the engine. I'm willing to beg for it.

Counter Arts
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#19 Post by Counter Arts »

Hmm...

give me awhile to search for it.

It's currently only useful for programmers and the part that is useful for non programmers is like 1/20th done.

Then again, if you're a programmer then you should be able to program your own.

bluepencil
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#20 Post by bluepencil »

Of which, I'm not.

Besides, that's the wonder of open source. ^_~ What some call 'mooching' others refer to as the 'generous utilization of available resources'. At the least satisfy my curiousity, sir.

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