Has anyone ever tried Ren'Py on the default setup for an EEE PC? It uses a somewhat modified form of Xandros Linux. It doesn't sound like it would be too hard to fit Ren'Py for it, if it doesn't work currently, since it is Linux. Anyway, for the curious, EEE PCs are like miniature laptops (less than a pound in weight).PyTom wrote:…
3) How easy it is to port to.
Some of the platforms I'm considering are:
- Linux amd64 - What I actually develop under, this will be a supported platform in 6.7.
- Mac x86 - Will port to this when I save up for a mac.
- PS3 Linux - A really easy port, although I don't really care to spend the money on a PS3 quite yet. But I will get one sometime between now and 2029. (I bet a friend of mine a PS3 on something we can only evaluate in 2029.)
- Windows Mobile - A really hard port, last time I looked into it.
…
Ren'Py on the DS
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Ren'Py an the EEE PC
- PyTom
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Re: Ren'Py an the EEE PC
I haven't tried it... but I don't see why it wouldn't work. You might have to use imouto-mode to scale down games so they fit on the 800x480 screen.vlint wrote:Has anyone ever tried Ren'Py on the default setup for an EEE PC? It uses a somewhat modified form of Xandros Linux. It doesn't sound like it would be too hard to fit Ren'Py for it, if it doesn't work currently, since it is Linux. Anyway, for the curious, EEE PCs are like miniature laptops (less than a pound in weight).
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- Twar3Draconis
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Re: Ren'Py on the DS
This is pretty interesting. I'm looking into this, and I've found that Stackless Python 2.5 for DS isn't able to use the hardware. Seeing that, I pretty much jumped over the LUA. I'm going to try and make some kind of framework/template code for developing Visual Novels under DSLua. I've already started, but development is pretty slow since I can't get Auto-start working with DSLua, and DSLua ver 0.7 doesn't have emulator support, so I'll have to wait for my R4DS to get here.
Re: Ren'Py on the DS
Funny how you should mention Lua. I've learned of it within a month of now. It seems like a pretty cool scripting/programming language: supposedly the fastest (at least the fastest that isn't a derivative of Lua). I thought it would be cool if someone did a visual novel engine with this.Twar3Draconis wrote:This is pretty interesting. I'm looking into this, and I've found that Stackless Python 2.5 for DS isn't able to use the hardware. Seeing that, I pretty much jumped over the LUA. I'm going to try and make some kind of framework/template code for developing Visual Novels under DSLua. I've already started, but development is pretty slow since I can't get Auto-start working with DSLua, and DSLua ver 0.7 doesn't have emulator support, so I'll have to wait for my R4DS to get here.
Anyway, I'm just musing and such.
Would this work on other platforms than the DS? Normal Lua can work in Windows, Linux and so forth, though I understand it generally needs to be compiled instead of 'installed', and so this might cause cross-platform problems, unless I make a mistake here (which is likely enough).
I wonder if they have WxLua for the DS.
- Twar3Draconis
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Re: Ren'Py on the DS
The limitations of the DS are kinda in the way (256 BMP, converted to .pal and .raw). I may check out C++ as well, but Lua should be cross-platform, although applications may need to be altered. DSLua and PSPLua use a bit of custom code, I believe.
Update: I've gotten most of the core items down. At most, it won't be as powerful or customizable as RenPy, but it will do.
Here's a shot for progress. Gonna add textboxes and touch screen support next. Current goal is at least being able to make a Kinetic Novel.

Update: I've gotten most of the core items down. At most, it won't be as powerful or customizable as RenPy, but it will do.
Here's a shot for progress. Gonna add textboxes and touch screen support next. Current goal is at least being able to make a Kinetic Novel.

- yummy
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Re: Ren'Py on the DS
As you already know (or not), DSLua can use BMP, JPG and gif image formats (not only BMP). Actually, *.pal and *.raw are both file formats widely used by any nintendo device (at least for the SNES games). I don't think it's much a surprise the DS uses them too.Twar3Draconis wrote:The limitations of the DS are kinda in the way (256 BMP, converted to .pal and .raw).
I'm more concerned about the image size, how far you can limit the number of colors, how much is the maximum file size...
In the latest DSLua build (0.7), they added the dldi feature so that it works on any linker. So maybe there's not really a problem with how much your graphics weight (I might be wrong there).
Anyway, way to go Twar3Draconis. This looks awesome. There are some commercial dating game on the DS but either in japanese (there's even a tokimeki love for girls where you can get "skinship" with the boys *eek*) or in english (only one as far as I know), but no homebrew one !
Damn, I should work on my game instead of playing around this...
- Twar3Draconis
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Re: Ren'Py on the DS
As of now, I'm using DSLua 0.6. The lack of GBFS support on 0.7 is kinda driving me away, as it's what I use for testing.
Re: Ren'Py on the DS
I hope to one day use the Ren'Py Launcher to build distros for a handheld, though I do not have one.
- Twar3Draconis
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Re: Ren'Py on the DS
Not exactly Ren'Py on ds, but there is a Visual Novel engine for the DS now.
http://digital-haze.net/vnds.php
http://digital-haze.net/vnds.php
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ButtercupSaiyan is too lazy to sign in
Re: Ren'Py on the DS
Looks like it is possible after all ... It'd be awesome having a specialized Ren'Py: Micro version that uses the LUA language ... 
Re: Ren'Py on the DS
Care to describe what's actually on that page, or is there a mirror somewhere? It's just that whichever child runs digital-haze.net has decided to block access from customers of my ISP 'cause he doesn't like something the CEO said...Twar3Draconis wrote:Not exactly Ren'Py on ds, but there is a Visual Novel engine for the DS now.
http://digital-haze.net/vnds.php
Server error: user 'Jake' not found
- Twar3Draconis
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Re: Ren'Py on the DS
This is somewhat of a mirror: http://ds.qj.net/DS-Visual-Novel-Reader ... aid/120560
It has the file for download, as well as some info.
It has the file for download, as well as some info.
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Re: Ren'Py on the DS
I'm not even the same person anymore
- luminarious
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Re: Ren'Py on the DS
Another handheld console to consider is the Pandora - http://openpandora.org/
Not until it gets officially released, of course.
It'll run Linux on an Arm processor; screen is 800*480, so plenty big. Technically it seems like a good platform for Renpy, hopefully it gets enough popularity to justify a port..
Not until it gets officially released, of course.
It'll run Linux on an Arm processor; screen is 800*480, so plenty big. Technically it seems like a good platform for Renpy, hopefully it gets enough popularity to justify a port..
Re: Ren'Py on the DS
Oh crap... Baaaaad....
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