Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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DragoonHP
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#17
Post
by DragoonHP » Mon Jul 16, 2012 1:29 am
Make a new test build and see if the problem persists.
(Because I just checked it on my pc and the position remains same)
Also, if the problem persists, can you upload that test build?
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serene-artist
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#18
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by serene-artist » Wed Jul 18, 2012 10:39 pm
DragoonHP wrote:Change
to
in the else block in screen.rpy under screen say.
This completely worked for me, thank you so much!
I'm really grateful

Too bad it's not working for FatUnicornGames.
Hopefully it works out, and if I can help with anything, I'll try!
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Hijiri
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#19
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by Hijiri » Thu Jul 19, 2012 11:17 pm
Maybe she should try exact values? Ex: (.56, .54, .49, etc)
"Perfection goal that always changes. Can pursue, cannot obtain."
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FatUnicornGames
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#20
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by FatUnicornGames » Fri Jul 20, 2012 3:02 am
Hijiri wrote:Maybe she should try exact values? Ex: (.56, .54, .49, etc)
I'll give that a go when I get a chance.
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Ringonoki
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#21
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by Ringonoki » Fri Sep 14, 2012 8:09 am
Serene-artist, thank you for sharing this advice.It helped me too
FatUnicornGames, did you set show_two_window=True in a character definition block?
It may look like that:
Code: Select all
define d = Character('YourCharVame', show_two_window=True)
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