2. Another small question: Is there a way to define the the content text color for a character?
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define e = Character('Eileen', color="#c8ffc8")
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define e = Character('Eileen', color="#c8ffc8")
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text what:
id "what"
Yeah, Nuxill is right that it should just be in the "screens.rpy" file. It might also be written asI just want to ask, where to find the:Code: Select all
text what: id "what"
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text what id "what"
Sure, if you want to change the speed text that a character's screen is written across the screen, you can change the value of "what_slow_cps" in that character's definition. "cps" stands for "characters per second," so the bigger a value you choose, the faster the text will be written. If you choose a value of 0, though, the text will appear instantly.I was searching for how to make my text being written slowly across the textbox (like you said above), not just appearing from nowhere.
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define alice = Character('Alice', show_textdissolveon = True, what_slow_cps=50)
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transform textdissolve:
alpha 0 #start transparent
ease 0.5 alpha 1 #go to full opacity
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