Ren'Py 6.1.0 Released

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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#16 Post by PyTom » Tue Mar 06, 2007 3:16 pm

There isn't a config variable that sets the default auto-forward time, you'll have to set the preference directly.
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#17 Post by PyTom » Tue Mar 06, 2007 6:46 pm

By the power invested me by the State of New York, I now pronounce Ren'Py 6.1.0 released. You may release your game... but make a backup first!
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#18 Post by yummy » Tue Mar 06, 2007 7:00 pm

Cheers !

C'mon have a glass of champagne :D

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#19 Post by PyTom » Wed Mar 07, 2007 2:21 pm

Okay, so I found another bug in 6.1.0, and I've released 6.1.0c, which fixes it. If you've downloaded 6.1.0b already, please take a few moments to download 6.1.0c. Thanks.
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#20 Post by Fawkes - Feathered Melody » Wed Mar 07, 2007 2:29 pm

Ah excellent, just updated mine! *claps in applause*
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#21 Post by chisa-chan » Fri Mar 09, 2007 1:38 am

Congrats for the 6.1.0c release.

I've tried, and it worked well. :)
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#22 Post by Watercolorheart » Fri Mar 09, 2007 1:19 pm

Is MIDI still supported in Ren'Py 6.10? I'm having troubles with it, and I have no program to convert it.
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#23 Post by DaFool » Fri Mar 09, 2007 2:05 pm

http://timidity.sourceforge.net/ (repost from other thread)

Lots of versions... (too much in fact). I'd get one of the GUI ones. Basically what happens is it opens a midi file, then creates a wav file as it plays it back.

The first time its run the resulting sound is crap, so you'll need to tweak the output settings (trial and error for me lol).

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#24 Post by monele » Sat Mar 10, 2007 5:24 am

Nyuu, I don't get how to use RENPY_SCALE_FACTOR. Where should it be set? (I just want to see a chibi game XD)

EDIT : also, is config.adv_nvl_transition supposed to be triggered when going from a "nothing displayed" state to a "NVL window displayed" one?

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#25 Post by denzil » Sat Mar 10, 2007 5:46 am

monele wrote:Nyuu, I don't get how to use RENPY_SCALE_FACTOR. Where should it be set? (I just want to see a chibi game XD)
RENPY_SCALE_FACTOR is a system variable. To set it in Windows run console(Start - run - cmd, then change your directory to the one with game) and inside type:
SET RENPY_SCALE_FACTOR=0.5
then run renpy form the console. I think in Linux it should be done similarly.
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#26 Post by PyTom » Sat Mar 10, 2007 12:23 pm

Alternatively, you can just go in and edit renpy/display/scale.py. IIRC, there's a variable at top that you can adjust.
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#27 Post by monele » Sat Mar 10, 2007 1:08 pm

Good thing to know : in XP, it has to be a system variable, not a user variable (I've never really touched these since I'm on XP so... *newbie* :D).
Wai~... Now I'm playing Magical Boutique DS....... X3
Thanks for the help :)

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#28 Post by Yurand » Sat Mar 10, 2007 1:23 pm

monele wrote:Good thing to know : in XP, it has to be a system variable, not a user variable (I've never really touched these since I'm on XP so... *newbie* :D).
Thanks for the help :)
You are wrong it can be either system or user variable. You just need to restart your application to make changes working. I mean if you launch game from something like "midnight commander" or "far" you need to restart them.
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#29 Post by DaFool » Sat Mar 10, 2007 1:37 pm

monele wrote:Wai~... Now I'm playing Magical Boutique DS....... X3
No kidding? Haha, yeah, FOUR distributions for the game...
Do you have a PSP also? (I have neither so am technically illiterate regarding these handhelds)

Maybe 4+ distrobutions might become standard for Ren'Py games.

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#30 Post by monele » Sat Mar 10, 2007 3:03 pm

Naah, kidding :). I just halved the size and it looked like it was on some handheld ^^. Not extremely readable though ^^;...
I don't have a PSP :)

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