On Asking Questions
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: On Asking Questions
Can I put an admob ads apk RenPy? ... As I do?
- MaiMai
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Re: On Asking Questions
You've kept asking the same question and you've gotten the same answer in your other threads; basically there is no way yet and no one seems interested in building support for ads in RenPy.Thedarkjoa wrote:Can I put an admob ads apk RenPy? ... As I do?
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Re: On Asking Questions
I have had the same question for the reason that the situation could change. We can only wait until someone reaches a solution
- MaiMai
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Re: On Asking Questions
Maybe asking on a different forum that deals with the admob app might be more appropriate.
- JinOptimist
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Re: On Asking Questions
Hellow everyone.
Sorry for mistake, I just started study English language.
I have screen like this
And i want execute several action when user click to "Exit"
For example, change my variable mode like this:
and after that call Return
also
Can i do some command before render screen?
Like:
Thank you for your attention
Sorry for mistake, I just started study English language.
I have screen like this
Code: Select all
screen Stat_Carrier:
text "Quest" xpos 0.4 ypos 250 color "#000"
$i = 0
for q in mode._quests:
$i += 1
$y = 250 + i*20
text "[i]) [q.name]" xpos 20 ypos y color "#000"
text "Offer: [q.offer]" xpos 0.5 ypos y color "#000"
textbutton _("Exit"):
xpos 770
xanchor 1.0
ypos 570
yanchor 1.0
action Return(True)
For example, change my variable mode like this:
Code: Select all
$mode.isShowMiniStat = True
$mode.isShowMaxStat = False
also
Can i do some command before render screen?
Like:
Code: Select all
$mode.isShowMiniStat = False
$mode.isShowMaxStat = True
- trooper6
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Re: On Asking Questions
JinOptimis, this question should be in its own thread.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
- JinOptimist
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Re: On Asking Questions
Thanks trooper6. I did it.
Need I remove my post from here?
Need I remove my post from here?
Re: On Asking Questions
Hello everyone. Sorry for my english, I'm just studiyng it.
How can I start the video without interaction? I'm using $ renpy.movie_cutscene, but when player clicks - video stops. I need something like interact=False in $ renpy.say, but for video. How can I do that?
How can I start the video without interaction? I'm using $ renpy.movie_cutscene, but when player clicks - video stops. I need something like interact=False in $ renpy.say, but for video. How can I do that?
- trooper6
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Re: On Asking Questions
MIDERY, your question should be in its own thread.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
- Donmai
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Re: On Asking Questions
Maybe this thread should be locked? I believe its title is misleading for newbies that don't know English very well (it makes them believe here is the place to ask questions).
Edit: Okay, looks like this post solved the problem
.
Edit 2: Uh-oh. Only worked while it was the last post
.
Edit: Okay, looks like this post solved the problem

Edit 2: Uh-oh. Only worked while it was the last post

Last edited by Donmai on Fri Sep 04, 2015 5:26 pm, edited 2 times in total.
No, sorry! You must be mistaking me for someone else.
TOIRE NO HANAKO (A Story About Fear)
TOIRE NO HANAKO (A Story About Fear)
Re: On Asking Questions
Good work!Donmai wrote:Maybe this thread should be locked? I believe its title is misleading for newbies that don't know English very well (it makes them believe here is the place to ask questions).
Edit: Okay, looks like this post solved the problem.
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Re: On Asking Questions
Help me please
I have this problem with characters "mio" and "jul":
"Sayer mio is not a function or string"
"Sayer jul is not a function or string"
=((
is that a functions of RenPy? I can't use them as a names?
How I can fix this problem?
In init I already have:
$ mio = Character(u'Мио', color="#B22222")
$ jul = Character(u'Джульетта', color="#FF8C00")
so what's wrong?)
In the scene I wrote like "show mio norm" and "show jul blush at left"
but they can't speak oO why? how to fix it?
I have this problem with characters "mio" and "jul":
"Sayer mio is not a function or string"
"Sayer jul is not a function or string"
=((
is that a functions of RenPy? I can't use them as a names?
How I can fix this problem?
In init I already have:
$ mio = Character(u'Мио', color="#B22222")
$ jul = Character(u'Джульетта', color="#FF8C00")
so what's wrong?)
In the scene I wrote like "show mio norm" and "show jul blush at left"
but they can't speak oO why? how to fix it?
- Chocopyro
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Re: On Asking Questions
So is there a way to add tooltips to normal choice menus? (For example)
Or is it just a screen menu thing that I have to make a screen for every single branching choice in the game? I haven't exactly found any tutorials on the subject.
Code: Select all
Choice:
Neutral Reaction:
((^--Sample hovered Tooltip: You attempt a poker face.))
Positive Reaction:
((^--Sample hovered Tooltip: You attempt to innocently change the subject.))
Negative Reaction:
((^--Sample hovered Tooltip: You falsely take offense to the accusation.))
Special:
((^--Sample hovered Tooltip: Charisma | You attempt to charm your way out.))
android+focus_mask
In imagebutton «focus_mask True» does not work on Android OS. Is it a global problem or it's just my luck?
Re: android+focus_mask
It's a "global problem". You can use a callable instead, that works just fine (quite possibly much faster as well).barsunduk wrote:In imagebutton «focus_mask True» does not work on Android OS. Is it a global problem or it's just my luck?
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