Re: Does Ren'Py support Live 2D?
Posted: Sun Mar 29, 2015 5:19 am
hello ^^
a few months later and the Live 2d front is still progressing!
recently Live 2D team announced their support to a browser visual novel system named Tyrannoscript
http://tyrano.jp/demo/play/live2d
if you click the big red button next to the game window you will download the sample script, which shows the model was separated into folders (some for the character parts, some for ready-made animations like waiting and shock animation and blushing etc, among other folders)
i'm not a web developer and i don't know how Renpy displays things that aren't PNG files, so maybe someone who can understand both can look at this and tell us if it's possible to make renpy do the same thing?
maybe compile the texture file that makes up the character into the correct locations, and then apply the motion data to the parts with a simple statement, something like:
and renpy will execute haru_shock.moc instead of haru_shock.png
can it work out at all or are the scripting languages too different?
a few months later and the Live 2d front is still progressing!
recently Live 2D team announced their support to a browser visual novel system named Tyrannoscript
http://tyrano.jp/demo/play/live2d
if you click the big red button next to the game window you will download the sample script, which shows the model was separated into folders (some for the character parts, some for ready-made animations like waiting and shock animation and blushing etc, among other folders)
i'm not a web developer and i don't know how Renpy displays things that aren't PNG files, so maybe someone who can understand both can look at this and tell us if it's possible to make renpy do the same thing?
maybe compile the texture file that makes up the character into the correct locations, and then apply the motion data to the parts with a simple statement, something like:
Code: Select all
show haru blush
h "Ohh it's a cafe!"
h shock "w- what do you mean go in? I- It's not like i want to eat cake or anything!" can it work out at all or are the scripting languages too different?







