Does Ren'Py support Live 2D?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Re: Does Ren'Py support Live 2D?

#91 Post by Andredron » Wed Jul 04, 2018 5:28 pm

asfdfdfd wrote:
Mon Jul 02, 2018 6:18 am
Andredron wrote:
Sun Jul 01, 2018 6:31 pm
th! cool! it seems that tyranobilder will soon begin to smoke nervously. Can you tell me how you ported that code from the githab? I tried to port it, but because of the low level, I even could not move ....

How I understood there without with с++ did not manage, or you modules used?
Solution is pretty straightforward but has several bumps on the way. I will opensource it later (no specific date, sorry, still requires a bit of work to be published) so everyone could try and improve.

Short description:
1. Live2D has two official libraries: Core and Framework. Core is closed source pure-C library. Framework is C++ opensource library that built atop of Core.
2. Framework has OpenGL rendering code that renders model on screen.
3. I've used Cython and a bit of custom C++ code to create Framework wrapper that compiles to binary Python module.
4. Next I've wrapped Live2D rendering so it renders to the FBO instead of screen.
5. At last i've wrote code that converts pixels from FBO to the RenPy render surface.
thank you very much for the information
I know, I have terrible English
I'm writing a Renpy textbook (in Russian). I would be glad if someone translated into an English or German textbook Update 22.06.18

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Re: Does Ren'Py support Live 2D?

#92 Post by dvemail » Sun Jul 08, 2018 8:40 pm

I am extremely interested in this effort. My game needs either Spine or Live2d really badly. I've sent you a DM and included a discord invite. I'd really like to discuss this with you in detail and see how I can help.

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Re: Does Ren'Py support Live 2D?

#93 Post by vollschauer » Mon Jul 09, 2018 1:12 am

Being able to use Live2D in Ren'Py would be awesome ....

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Re: Does Ren'Py support Live 2D?

#94 Post by asfdfdfd » Sun Jul 15, 2018 2:22 pm

Still preparing code for the open source release.

Meanwhile have improved performance a bit and now it has glorious 60 FPS.

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Re: Does Ren'Py support Live 2D?

#95 Post by renoa-heartilly » Sun Jul 15, 2018 3:41 pm

wow that looks good!

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Re: Does Ren'Py support Live 2D?

#96 Post by noeinan » Sun Jul 15, 2018 4:25 pm

This looks great! I'm so excited for when it's ready, thank you for all your hard work!


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