Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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mjshi
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#1
Post
by mjshi » Mon Mar 18, 2013 9:04 pm
EDIT: ANSWERED
Okay, this is more scripting than writing but I'm not sure which forum to put this under, so, writing it is.
...how would you do it? (scriptwise)
I am only aware of
Code: Select all
label start:
centered "Blah blah blah blah"
but that just blacks everything out, right?
Last edited by
mjshi on Wed Mar 20, 2013 8:58 pm, edited 1 time in total.
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OokamiKasumi
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#2
Post
by OokamiKasumi » Mon Mar 18, 2013 11:11 pm
mjshi wrote:Okay, this is more scripting than writing but I'm not sure which forum to put this under...
Actually, all Renpy coding questions go in the
Ren'Py Questions and Announcements part of the forum.
However, a great number of the most commonly used coding
recipes can be found in the
Ren'Py Cookbook section of the forum.
Ookami Kasumi ~ Purveyor of fine Smut.
Most recent Games Completed:
For ALL my completed games visit:
DarkErotica Games
"
No amount of great animation will save a bad story." --
John Lasseter of
Pixar
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Taleweaver
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#3
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by Taleweaver » Tue Mar 19, 2013 3:25 am
As OK said.
Moved the thread.
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of Daemonophilia
Scriptwriter of
Zenith Chronicles
Scriptwriter and director of
Romance is DeadScriptwriter and producer of Adrift
More about me in my blog"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira
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Alex
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#4
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by Alex » Tue Mar 19, 2013 11:45 am
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mjshi
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#5
Post
by mjshi » Wed Mar 20, 2013 8:57 pm
Thanks, the first link and the third one did the trick (NVL mode and
Code: Select all
"So you need to make a choice.../n
{a=jumpPass}Choice 1{/a}/n
{a=jumpFail}Choice 2{/a}"
post by TrickWithAKnife. I couldn't have possibly found them on my own, so thanks again! ^.^
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