I'm no Artist :(

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Walter Cross
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I'm no Artist :(

#1 Post by Walter Cross » Fri May 11, 2007 9:18 pm

Hey, first I'd Like to say I'm very new here :)

2nd, how would I Get Anime art?, i'm not an artist, do I Have to learn art first?


Thanks in advance :)

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DaFool
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#2 Post by DaFool » Fri May 11, 2007 9:36 pm

Do you have friends who are artists, or know people online (i.e. deviantart) who draw? Then get them to help you make your visual novel (I'm assuming).

See, there's mostly writers and programmers here...

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#3 Post by PyTom » Fri May 11, 2007 9:49 pm

I think there are some artists here, but you'd probably have to interest them by writing a compelling and complete story first. Since the number of artists we have is limited, it's important to show them that you're likely to complete a project.

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#4 Post by DaFool » Fri May 11, 2007 10:02 pm

Interesting how the VN medium changes the 'power structure' so to speak. Usually you'd ask artists for their portfolios, but it's getting to be that writing examples are what gets people onboard.

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#5 Post by Walter Cross » Fri May 11, 2007 10:46 pm

Thank you, I'll first Learn about this program via the Tutorials, then write up a complete story, Then I'll ask around for a Artist, Thank you for the Information :)

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#6 Post by Twar3Draconis » Sat May 12, 2007 7:16 am

You could always develop art skills as well.
I've always be fond of the "One-Man Army" approach. My spriting skills are getting rusty, though.

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#7 Post by DaFool » Sat May 12, 2007 9:22 am

Twar3Draconis wrote:I've always be fond of the "One-Man Army" approach.
Or "One-Girl Army"...we have several here :D

That was my initial approach to making games, but then I discovered there's a lot of hands-on practice in collaborating with others, especially those with superior skills in terms of writing, programming, art, or music. With collaborations there's a better chance in releasing quality material in the above mentioned aspects, especially when you want everything in your visual novel to be 100% custom and original. But in any case I am moving back to the one-man-army approach since it might be more appealing to release 'secret' projects where the only details you disclose are that you are working on something :D

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#8 Post by Walter Cross » Sat May 12, 2007 11:36 am

Well I Figure since I'm no artist I'll use Adobe Photoshop and other Image software to make what I want, It may not Look Anime but for what I Want it'll get the Job done :)

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#9 Post by Sapphire Dragon » Sat May 12, 2007 11:53 am

When using photoshop make sure you know the little buttons that really enhance your work. a lot of digital work that seems complex is usually just a little trick on a new layer or something (though I can't think of one right now.)

If you can get the imagineFX magazines they are great for digital tips. If you don't have the money to spend im sure theres tutorials all over the place.

I'm afraid your still going to have to be a bit of an artist to get anything descent from photoshop though, traditional art skills help digital.
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#10 Post by absinthe » Sat May 12, 2007 1:44 pm

Walter Cross wrote:Thank you, I'll first Learn about this program via the Tutorials, then write up a complete story, Then I'll ask around for a Artist, Thank you for the Information :)
This is how I did it, and it worked really well! You'll get lots of talented people offering to help out. And welcome to the forums. :)
My 2007 NaNo entry: Eidolon

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ChXris
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#11 Post by ChXris » Sat May 12, 2007 7:25 pm

You can always find free art material on the internet...

Anyway, nothing it's better than a CG or Character made especially for your game :D
-Skills-
██████████ Writing
████████ Ideas
████ Speed
█████ Art design
████ Motivation
███ Codes

-Work in progress-
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Idea [80%]
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Re: I'm no Artist :(

#12 Post by EwanG » Sat May 12, 2007 8:33 pm

Walter Cross wrote:2nd, how would I Get Anime art?, i'm not an artist, do I Have to learn art first?
That depends on whether you ae looking for characters, or backgrounds. If you go to the resources thread, there are several places that have 640x480 and 800x600 backgrounds that are in the anime style that you can use for free, as long as your game is free. That's what I used for my first game, Senior Year (available on renai.us and downloads.com).

For character art, that gets a little trickier. One option is a book I highly recommend (not by me unfortunately) titled "Manga Clip Art" that comes with a number of Photoshop compatible characters in B&W trace form. You can mix and match heads, bodies, etc. to get a decent looking character, and then color it using the techniques shown in the book.

The other option is to get a character creation program. A free one is available at:
http://www.ugo.com/channels/comics/hero ... chine2.asp

Or if you want to get fancy, you can do like I'm doing for my current project and get a program like iClone (which is what I'm using) or Poser to create 2D or 3D characters.

Hope this helps,
Ewan

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