Changing Variables Mid-Game for testing
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Changing Variables Mid-Game for testing
Stupid simple little question, can't believe it slipped my mind. What's the shortcut / keys to bring up the menu during testing that'll let you edit variables? @-@ Please and thank you.
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Re: Changing Variables Mid-Game for testing
Press Shift+O to open the console. You will then be able to type in renpy/python statements.
Last edited by pwisaguacate on Thu Jul 11, 2013 8:04 pm, edited 1 time in total.
- trooper6
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Re: Changing Variables Mid-Game for testing
If you type in variable in the Shift+O, it doesn't change the acutal code, right?
So if i do something like:
$witnesses = False
$interrupts = 3
$redemption_pts = 4
$damnation_pts =2
jump shaving
That should work without overwriting the code in my rpy files?
So if i do something like:
$witnesses = False
$interrupts = 3
$redemption_pts = 4
$damnation_pts =2
jump shaving
That should work without overwriting the code in my rpy files?
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
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- Contact:
Re: Changing Variables Mid-Game for testing
Correct, it should not overwrite any scripts.
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