Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Riku
- Regular
- Posts: 28
- Joined: Wed Feb 22, 2012 9:08 am
- Location: Québec, Canada
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#1
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by Riku » Thu Aug 01, 2013 8:06 pm
Hi!
Here's my request: I've managed to make it with the cookbook:
http://www.renpy.org/wiki/renpy/doc/cookbook/Lip_Flap
But the problem is that the animation should stop when all the text has appeared. However, it didn't! I know that I can do it manually
by writing that kind of thing: " A .20 B .15 C .10 A .20 B .15 C .10 A .20 ", but it's not really practical.
From what I understand in this post :
http://lemmasoft.renai.us/forums/viewto ... ilit=mouth I can use the callback fonction for this, but I don't really understand how it works.
It would be great if someone can explain it to me or show me another way!

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Donmai
- Eileen-Class Veteran
- Posts: 1919
- Joined: Sun Jun 10, 2012 1:45 am
- Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016], The Other Question, To The Girl With Sunflowers
- Projects: Slumberland
- Location: Brazil
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#2
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by Donmai » Thu Aug 01, 2013 8:53 pm
Hi, Riku. You use callback when defining your character. See the link below to a code snippet written by Tom:
http://lemmasoft.renai.us/forums/viewto ... 361#p56361
Warning: 5 years old code.
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