Hello. I apologize if there's already a thread about this/these but I can't seem to find any. First of all, my problem with ATL. I'm trying to implement series of gold colored image dissolving transitions in a background. This is my method:
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image bg bookgoldenflash:
"book.png" with goldenflash
pause 1.0
"book.png" with goldenflash
pause 1.0
repeat
The code is before the label start, I'm not sure if it's suppose to be there for it to work, and since I'm defining an image, I'm assuming it's the proper place to put it. How do I call that animated image into the actual game script? I used
but I don't know if it does work because my ImageDissolve won't work too.
I defined goldenflash with
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init:
define goldenflash = ImageDissolve("golden_transition.png", 2.0, 8)
but for some reason, it doesn't work, and only shows the same background.
If there's a better way to implement the flash thing, please do tell.