How to fix blurry sprites / BGs in Ren'Py?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Chrizine
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Joined: Fri Nov 26, 2010 1:47 pm
Projects: Perios - Chained Sorceress (WIP), Sword vs. Staff (WIP)
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Re: How to fix blurry sprites / BGs in Ren'Py?

#31 Post by Chrizine »

You can tell renpy how big the window should be in options.rpy:

Code: Select all

    ## These control the width and height of the screen.

    config.screen_width = 800
    config.screen_height = 600
This should be the same as the dimensions of your backgrounds.

If you make your backgrounds and your window bigger, there are (as Elmiwisa eyplained) more pixels already there and less that renpy needs to guess when going full screen.
However, I would not suggest making everything too big, because it increases the filesize of your final game.
For that reason I would also not recommend to include different resolutions in one game. If you want to do a lot of work to make it look good in every resolution, I would suggest making different copies of your game so everyone only has to download the files in the resolution he chooses.
Take a look at Perios - Chained Sorceress!
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
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chibiansem02
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Re: How to fix blurry sprites / BGs in Ren'Py?

#32 Post by chibiansem02 »

Wow, again I really appreciate all of your time and patience with me, Elmiwisa!

I think the slight blurriness will just have to be there in the full screen, then :)
It looks great in window mode now, thanks to you guys!
Hopefully people understand...

You guys have all been very helpful!

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