Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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brystfire
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- Joined: Thu Sep 12, 2013 3:59 am
- Projects: Let's Learn Geometry
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#1
Post
by brystfire » Fri Sep 20, 2013 10:25 am
Hi!
I have another question.
Please tell me how to add a sound effect every after a dialogue. I think it will be a cool effect to have in a game.
I want it to play /to be triggered after clicking every dialogue.
I want to add a click sound when they are done reading.
Pardon me about the redundancy these

i don't know if i said it right so i said in it many ways.
You're answers will be greatly appreciated

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Elmiwisa
- Veteran
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#2
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by Elmiwisa » Fri Sep 20, 2013 10:38 am
Locate the code for the screen "say" in screens.rpy.
Add this line into screen say block
Code: Select all
on "hide" action Play("sound","annoying_sound_that_will_drive_people_crazy.mp3")
Where annoying_sound_that_will_drive_people_crazy.mp3 is the aptly named sound file you want to play.
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brystfire
- Newbie
- Posts: 14
- Joined: Thu Sep 12, 2013 3:59 am
- Projects: Let's Learn Geometry
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Contact:
#3
Post
by brystfire » Sat Sep 21, 2013 8:37 am
Thanks i'll try it

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