I've tried these three possibilities:
Code: Select all
define eyeshut = wipeup(1.0), wipedown(1.0)
define eyeshut = wipeup(1.0) wipedown(1.0)
define eyeshut = wipeup(1.0)
= wipedown(1.0)
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 104, in script
TypeError: 'tuple' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "C:\Program Files (x86)\Renpy\renpy\execution.py", line 288, in run
node.execute()
File "C:\Program Files (x86)\Renpy\renpy\ast.py", line 1110, in execute
renpy.exports.with_statement(trans, paired)
File "C:\Program Files (x86)\Renpy\renpy\exports.py", line 946, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "C:\Program Files (x86)\Renpy\renpy\display\core.py", line 1531, in do_with
clear=clear)
File "C:\Program Files (x86)\Renpy\renpy\display\core.py", line 1853, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "C:\Program Files (x86)\Renpy\renpy\display\core.py", line 2056, in interact_core
new_widget=layers_root)
TypeError: 'tuple' object is not callable
Windows-post2008Server-6.2.9200
Ren'Py 6.15.7.374
Sukoshi Hakucho 0.0.0.1
Help please. Sorry if this is posted in the wrong format or place as i'm new here.
~James