Hello everyone and sorry for necro x)
Could anyone help me? I wanted to add a few different parallaxes in my visual novel and I stucked with it:
1st) looking around without y direction (I used a method that hassohappa explained) - it's very long scene, so here is no need for y
2nd) looking around in y and x directions - this scene is square, so I need to parallax it in two directions.
Here is a way to define two parallaxes at the same time?
"Look around" parallax possible?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- EasyRhysie
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Re: "Look around" parallax possible?
The same problem here. Still didn't find any solution, but I'll search for it more.
Re: "Look around" parallax possible?
Now you have viewports, and the edgescroll property so they scroll by moving the mouse alone.
Look at the documentation, SCREEN AND SCREEN LANGUAGE, "viewport".
It's 2017, I think the thread was opened when no screen language was around XD.
Anyway, how about touchscreens ?
Look at the documentation, SCREEN AND SCREEN LANGUAGE, "viewport".
It's 2017, I think the thread was opened when no screen language was around XD.
Anyway, how about touchscreens ?
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10 ? "RENPY"
20 GOTO 10
RUN
10 ? "RENPY"
20 GOTO 10
RUN
- Geckos
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Re: "Look around" parallax possible?
Got this mostly working thanks to this thread, but I seem to only be able to display images on layers 'front' and 'inyourface'? The images on other layers do not appear at all.
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