Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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jayroll123
- Newbie
- Posts: 22
- Joined: Tue Jul 02, 2013 9:32 pm
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#1
Post
by jayroll123 » Sun Oct 06, 2013 7:05 am
Code: Select all
init -1 python:
def clicks(event, **kwargs):
if event == "show" or event == "begin":
hide screen keyscreen
#hideScreen
if event == "slow_done" or event == "end":
show screen keyscreen
#showScreen
# Declare characters used by this game.
define e = Character('', color="#c8ffc8", what_slow_cps=20, what_slow_abortable=False, callback=clicks)
define m = Character('', color="#c8ffc8", what_slow_cps=20, what_slow_abortable=False, callback=clicks)
When I run this there's an error. invalid syntax: hide screen->keyscreen
Need help. .How can I call
hide screen keyscreen inside init -1 python:? or is there another way to do that?
Thanks a lot .

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Ayutac
- Regular
- Posts: 150
- Joined: Thu Oct 18, 2012 2:23 pm
- Projects: Pokémon Dating Sim
- Organization: A Breeze Of Science
- Deviantart: Ubro
- Location: Mayence, Germany
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Contact:
#2
Post
by Ayutac » Sun Oct 06, 2013 7:11 am
you're in python, so I guess the correct code lines would be
and
Code: Select all
renpy.show_screen('keyscreen')[/quote]
Up next: An original, open source, text-based Dating Sim. Stay tuned ;)
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