Text Box Placement Help?

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SayuriSakurai
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Text Box Placement Help?

#1 Post by SayuriSakurai » Mon Nov 04, 2013 11:11 pm

So, I have just introduced the iPhone 5s into my Ren'Py game (that's still currently being developed), and I kind of want to change where the text box is located on the screen, just for when the iPhone is displayed. Anyone know how to do this? And I don't have to keep the frame of my current text box in the new temporary one.

And, um, I have textbuttons too that I might want to include. Don't have to though.

Is there a possible way to make this other text box happen, and then transform back into my current text box once the iPhone scene is done? I've been looking all over Google and stuff for an answer...

Please, someone help find a way!!! Thanx a bunch! :D

Info:
- My game screen size is 1080 x 720.
- The iPhone:
sayuri's iphone kugo.png
- My text box frame:
frame.png
Attachments
sayuri's iphone kugo.png
Last edited by SayuriSakurai on Sun Nov 10, 2013 9:45 am, edited 1 time in total.

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SundownKid
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Re: Text Box Placement

#2 Post by SundownKid » Mon Nov 04, 2013 11:21 pm

An easier way might be to keep the text box there, and show the iPhone above the text box so there's adequate space to fit it on screen. Any reason you need to change the placement of the box?

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SayuriSakurai
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Re: Text Box Placement

#3 Post by SayuriSakurai » Tue Nov 05, 2013 8:00 am

Yeah, I'll try that. But I wanted the text box placement to go to the side so I could fit the iPhone more easily on the corresponding side. Still looking for a way to do that, though. Thanks.
Here's how it looked when I just put the image in without changing the text box placement.
Screenshot.png

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