Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
quacksapup wrote:Does anyone know why my main menu was skipped after I went back to the new-style imagemap code? When I loaded Mugen's GUI, it also skipped his main menu. Is this just me? Did anyone else try the GUI?
Mugen's project doesn't do that, and neither does your example. There is nothing in either that would cause the main menu to be skipped.
If this is happening in Mugen's project as well with none of your code in that project or being loaded by that project, it sounds like you broke your Ren'Py build somehow and might want to reinstall it.
quacksapup wrote:Does anyone know why my main menu was skipped after I went back to the new-style imagemap code? When I loaded Mugen's GUI, it also skipped his main menu. Is this just me? Did anyone else try the GUI?
Mugen's project doesn't do that, and neither does your example. There is nothing in either that would cause the main menu to be skipped.
If this is happening in Mugen's project as well with none of your code in that project or being loaded by that project, it sounds like you broke your Ren'Py build somehow and might want to reinstall it.
I swear, all I've done is update it. I'll go ahead an uninstall-reinstall and see if that fixes it. I'm also a Mac OS X user, and Ren'Py just doesn't seem to like that...
quacksapup wrote:I'm also a Mac OS X user, and Ren'Py just doesn't seem to like that...
I can't say I'm super-surprised. Ren'Py uses PyGame quite a bit, which uses SDL, which has never cooperated well with Mac OS X.
Not that I can really blame SDL that much-- after spending ages trying to debug something multithreaded I had written using POSIX semaphores and realised that Mac OS X simply didn't support them properly and was failing silently the whole time I decided to never develop for Mac OS X again =P
SDL2 is supposed to be better at least in that respect. Not sure when PyGame is moving to it though.
quacksapup wrote:Does anyone know why my main menu was skipped after I went back to the new-style imagemap code? When I loaded Mugen's GUI, it also skipped his main menu. Is this just me? Did anyone else try the GUI?