If I wanted to do blinking character graphics, is it possible to have the animation in 2 images:
1)closed eyes (No face, just the eyes)
2) the actual face
sort of like an overlay? Or do I have to have the faces twice?
partial animation
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Re: partial animation
You can have
1.) The full face, eyes open
2.) Closed eyes but with a bit of skin so when you composite them with the face, they cover the open eyes.
I'll have a sample in a bit...
1.) The full face, eyes open
2.) Closed eyes but with a bit of skin so when you composite them with the face, they cover the open eyes.
I'll have a sample in a bit...
Re: partial animation
Code: Select all
$ tbase = im.Composite((225, 600), (0, 0), "blank.png", (0, 300), "trollbase.png")
$ tblink = im.Composite((225, 600), (0, 0), "blank.png", (0, 300), "trollbase.png", (0, 300), "trollblink.png")
Don't mind my "blank.png", it's for proper positioning of all the sprites so that the headshots don't get messed up.
- Attachments
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- trollblink.png (4.62 KiB) Viewed 846 times
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- trollbase.png (55.73 KiB) Viewed 847 times
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