Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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c8terade
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#1
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by c8terade » Mon Oct 20, 2014 7:46 pm
So I'm adding small voice clips to various dialogue sections in my game, but I'm really unsure of what to do. I get that I enter my voices in like so:
Code: Select all
voice "voicefile.mp3"
"this is a voice."
but when I run it, it doesn't play. Then I found out that I had to create channels, but I'm not really sure how it's supposed to work. Could someone shed some light on the situation?
Last edited by
c8terade on Tue Oct 21, 2014 11:07 am, edited 1 time in total.
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TheChris
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#2
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by TheChris » Mon Oct 20, 2014 8:44 pm
c8terade wrote:So I'm adding small voice clips to various dialogue sections in my game, but I'm really unsure of what to do. I get that I enter my voices in like so:
Code: Select all
voice "voicefile.mp3"
"this is a voice."
but when I run it, it doesn't play. Then I found out that I had to create channels, but I'm not really sure how it's supposed to work. Could someone shed some light on the situation?
The only suggestion I can think of is to try using either a .wav or .ogg instead. You shouldn't need to create new channels since the voice already has it's own channel.
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c8terade
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#3
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by c8terade » Mon Oct 20, 2014 10:15 pm
TheChris wrote:The only suggestion I can think of is to try using either a .wav or .ogg instead. You shouldn't need to create new channels since the voice already has it's own channel.
Nope, that doesn't work either. I think there has to be something else, but I'm not sure how to write it out.
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Milkymalk
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#4
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by Milkymalk » Mon Oct 20, 2014 10:35 pm
Did you perhaps change the volume for voices inside the game options or in the code? Seems trivial, but sometimes simple things like that are overlooked.
Crappy White Wings (currently quite inactive)
Working on: KANPEKI!
(On Hold: New Eden, Imperial Sea, Pure Light)
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c8terade
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#5
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by c8terade » Tue Oct 21, 2014 11:07 am
Milkymalk wrote:Did you perhaps change the volume for voices inside the game options or in the code? Seems trivial, but sometimes simple things like that are overlooked.
I found the problem; the option for voices was set to false in options.rpy. It works now!
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