Positioning Text Boxes on an Imagemap

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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rainbowparadoxes
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Positioning Text Boxes on an Imagemap

#1 Post by rainbowparadoxes » Mon Oct 27, 2014 5:27 pm

No one answered my question, so I'm going to try rephrasing it:
I'm making an imagemap. I want to put text in a box on the imagemap in whatever position I want. For example, I might want the textbox to be in the upper right corner.
I would need to be able to display several of these text boxes at once. The text box needs to be able to wrap the text (to create a new line whenever the sentence gets too long).
Is there any way to do this?

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TheChris
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Re: Positioning Text Boxes on an Imagemap

#2 Post by TheChris » Mon Oct 27, 2014 9:46 pm

rainbowparadoxes wrote:No one answered my question, so I'm going to try rephrasing it:
I'm making an imagemap. I want to put text in a box on the imagemap in whatever position I want. For example, I might want the textbox to be in the upper right corner.
I would need to be able to display several of these text boxes at once. The text box needs to be able to wrap the text (to create a new line whenever the sentence gets too long).
Is there any way to do this?

So far I haven't got it perfect, but this should help you figure it out yourself if no one else comes along with the answer.

The screen...

Code: Select all

screen example2:
        
    imagemap:
        ground "menu_gm_idle.png"
        hover "menu_gm_hover.png"
        
        hotspot (252,173,282,46) action Return()
        hotspot (252,222,282,47) action ShowMenu('save')
        hotspot (252,273,282,49) action ShowMenu('load')

    frame xalign 0.1 yalign 0.1:
        text "What is here?"
The script...

Code: Select all

label start:
    e "xxx"
    e "yyy"
    call screen example2
    e "zz"

Clicking on the button with the "action Return()" closes the menu and displays the next part of the script, in this case "e "zz"".
If you need more textboxes just add them to the vbox like this...

Code: Select all

    frame xalign 0.1 yalign 0.1:
        text "What is here?"
text "another"
text "and even another one"[/code]

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