Running Ren'Py in a browser

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Aurelius
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Running Ren'Py in a browser

#1 Post by Aurelius » Thu Nov 06, 2014 3:32 pm

Hi all,

I was wondering if there is any possible way to host a Ren'Py game on a site like Gamejolt(http://gamejolt.com/) and play it in browser like an HTML or Unity game? Would I have to use a template engine such as Jinja2, mako, Cog, or Cheetah to embed python script in HTML or could I port to Unity, somehow and create a distribution? I am happy enough with them downloading the distribution that Ren'Py can make but I thought I can gain more audience and views by them playing in browser. Any suggestions would greatly help.

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fluxus
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Re: Running Ren'Py in a browser

#2 Post by fluxus » Fri Nov 07, 2014 7:58 am

Ren'Py compiles to linux, mac, windows and android.
You might be able to have it parse your game into python, I'm not sure.

If you have a way of embedding python & pygame into HTML I suppose you have a chance..

..in any case, you're probably on your own, I haven't heard of anyone succeeding in this before.

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Alera
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Re: Running Ren'Py in a browser

#3 Post by Alera » Fri Nov 07, 2014 9:23 am

I really wish there was an easy way of porting Ren'Py games into Unity. *sigh*

I remember a long-long time ago there was a talk about making Ren'Py work in browser but that kind of got abandoned? I'm not sure.

However there are a lot of alternatives to Ren'Py these days, there's even a way to make a visual novel in tumblr!
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❤️ Zayay [Otome?][BxPlayer][NaNo 2013]
❤️ Tortichki [Drag&Drop mini game]

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My Heart's Flame Emissary of Starlight Freedom From Silence Sickness
And many more unannounced/secret projects. (. .)

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Aurelius
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Re: Running Ren'Py in a browser

#4 Post by Aurelius » Thu Nov 13, 2014 7:07 pm

Thanks for replying guys :)

@fluxus: I was thinking about parsing the Ren'Py game into hard python and wrap it using a template engine, but that requires direct access to the hosting website, which I do not have. so I have to look more into that then.

@Alera: I really wish the Unity port was an option, but I guess we have to wait for that or figure out something ourselves somehow. Maybe Iron Python could be a solution idk

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Beuc
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Re: Running Ren'Py in a browser

#5 Post by Beuc » Wed Oct 17, 2018 4:06 pm

Alera wrote:
Fri Nov 07, 2014 9:23 am
I remember a long-long time ago there was a talk about making Ren'Py work in browser but that kind of got abandoned? I'm not sure.
Here's a new attempt at bringing Ren'Py in the browser:
viewtopic.php?f=32&t=52015

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